#rui bda

1 messages · Page 1 of 1 (latest)

viscid holly
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Just my personal opinion on what the Rui bda should be.

The first move thread slash: this move should just be the player sending out a powerful slash of webs

Second move web pull: this just pulls the enemy in for combo extend or if your trying to pull some girls

Third move thread: wall should summon two giant webs coming from above you to do good damage and knock back

Fourth move webbed area: just summons a bunch of threads around you it does nothing to people hi are walking but if a person runs through them it deals damage only way to get rid of them is if a person cuts all the threads or you walk away far enough for all them two break

Fifth move blood infusion: changes some moves of just enhance them

The first blood infused move will be longer ranged and will have two thread slashes with both of your arms(red of course)

Second one stays the same

Third move is gonna change to a giant aoe attack that summons where your cursor is (cutting thread cage)

Fourth move cutting thread rotation: player summon a circular web that shoots out wherever they’re looks and does mid damage

Blood infusion last for 1 minute and 20 seconds and has a 50 second cooldown

ionic fable
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I think this is rlly cool

dapper mason
cerulean brook
cerulean brook
normal beacon
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Is this inspired from Demonfall

viscid holly
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It’s a suggestion that’s supposed to explain a idea on updates/reworks not for people to argue about tiny things