#Breathing thingy?
1 messages · Page 1 of 1 (latest)
i think breathing should stay similar to how it works in rpg2 with upgrading actual breath but something like this could affect overall player speed during breathing or some stat like that
i think its too similar to project slayers
I'd say if Demons are stronger than humans, the breathing should be what makes humans be equal to Demons, not like project slayers
I mean, we first get slower when breathing but if u master the breathing skill u could Breathe while running or something like that, like making breathings give some buffs that helps us to be equal to Demons in stats for example
i guess only thing that’s simillar to project slayers is breathing levels and breathing level xp like i said 0/500 for example but i also tried to take some inspirations from demonfall but none of them had this % increase as your breathing level levels up. i like luayer’s text 👆