#breath running

1 messages · Page 1 of 1 (latest)

abstract swallow
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Kinda like how when you breath you run faster some breathing styles like flame or thunder will make you run like 1.3x faster with a cool effect but it drains breath a little bit.To activate this just double tap the sprint button

leaden siren
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naw

queen nebula
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LevelUp lsrio.b#9572 You’ve Reached Level 3

leaden siren
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thunder already strong

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why does it need a 1.3x speed bost

upper harbor
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Breathings when you train them already they generally just boost ur speed when you have breath

rancid jasper
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I don't understand how people didn't notice the boost in speed.

leaden sentinel
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i didn't

rancid jasper
upper harbor
leaden sentinel
sleek forge
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yes please plus it's not logical to run less when you breathe

sleek forge
upper harbor
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its so that if you need to charge breath, you're left open for a bit since slayers are high movement playstyles

sleek forge
rancid jasper
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They were actually quite forgiving with the breathing mechanic, because you can block and breathe at the same time in rpg2.

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That's actually pretty unfair for the demons

upper harbor
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¯_(ツ)_/¯

sleek forge
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in this case add gourd's exercises on mobile please !

sleek forge
sleek forge
rancid jasper
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Who wants to spend their time on a game just to be on the same playing field as someone who's never tried bettering themselves?

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Games like that normally have a bad reputation.

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that being said

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Maybe nate got an idea from this

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idk

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but it's kinda a core principle in ds games not to allow the player to run and breathe at the same time.

rancid jasper
sleek forge
queen nebula
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LevelUp saucelgn You’ve Reached Level 5

sleek forge
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You're right

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but I was thinking of something like running while breathing except that breathing improves even if you can run while breathing that doesn't mean that you will have the same level as someone who makes an effort for pvp

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It's complicated, it's better not to change things in the blurry

rancid jasper
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The majority won't be that good at the game which can lead to balancing problems.

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I'm not directly opposed to the running while breathing idea

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Maybe the devs will give it more thought before implementing that in their game