Changing the combat style not only from melee to swords, arts, etc.
1-Add new staminas
Like concentration and focus, which would work as follows:
The concentration would increase according to the level or rank of a player or character, according to the level of Breathing technique and what state the breath stamina is in, increasing over time. the character focuses on decapitating the enemy and inflicting vatal cuts on him, so he would need focus, and the more the focus stamina is high, more chances of the character attacking the arm which the enemy will attack him, the leg, the head, counterattack or prepare to defend attacks.
example: if the oni starts throwing punches and the character is a tsuchinoe or at a similar level, he will tend to attack the arms first to prevent being attacked and then try to cut the head, as if the and the concentration is high with the focus, there will be more chances of this being successful resulting in more damage and more direct attacks, but if the concentration and focus is lower than expected, the character will be more flustered and it will depend on the level that his Breath stamina is to try to succeed in a quick and accurate attack, in short the character will be faster and will cause a counterattack or cut on the object or limb that will attack him, to try to retreat and avoid a next attack or try to concentrate quickly if the pu slash counterattack proves successful, the oni or opponent will have focus and concentration lost by about 20%+ or 10%- depending on the damage taken and the success of the tsuchinoe's defense.
just an example, in cases of weak fights, a lot of concentration is required and in cases of strong fights, considerable concentration is required, I would explain if there was no character limit, sorry.
focus determines how successful your attack will be and depending on how high it got during the course of the battle against an npc, you gain an xp bonus.
#Combat style
1 messages · Page 1 of 1 (latest)