#dsrpg3 content

1 messages · Page 1 of 1 (latest)

brave ether
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in dsrpg3 u should remake all the final selection sistem, make the sun and moon breathings more accessible and make the slayer marks, also please don't make it a bandit beater

true cradle
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“Don’t make it a bandit beater” but also “make sun and moon public”

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Makes sense

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Definitely

brisk mountain
true cradle
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And if you want slayer marks at least give an idea to balance it

brisk mountain
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And a bit of health regeneration

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Overtime

brave ether
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W

hexed patrol
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LLLL

brisk mountain
rich plaza
cinder cloud
# brisk mountain Increased speed

no, no, no, no, no, no, FUCK no.

percentage boosts are the lamest shit and dumb down slayer marks and keep them as a boring piece of shit mechanic that could've just not been added.

hexed patrol
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make them flourish your effects

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like when you get slayer mark you get more effects and more powerful looking attacks

pine egret
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just make it a cosmetic type thing

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Or make it similar in the anime/manga like where ur close to death u got a 1/200 chance to awaken it for like a good 5 minutes that gives u a buff ( but only for 5 minutes)

split fox
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Nah I feel like it should just be a cosmetic like you said

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It would be hella annoying if you were fighting a slayer and you were gonna win and then suddenly the slayer gets a buff and is able to beat you

dusky bluff
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like @split fox said, it’s annoying if your opponent wins just because of a buff that happens right before you’re about to win

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and it’s even worse if it’s rng, because imagine if two slayers fight, but only one slayer gets the buff

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that 1/200 chance will ruin duels

hexed patrol
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a little perk for getting max level?

hard field
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Slayer Mark won't be a thing