#Biwa Demon Art (for RPG3 when you decide to add it)

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crisp elk
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I suggest making the Biwa BDA the proper instrument this time. It would also be nice if it had a "passive" *(don't know if this is the right term for this) * to teleport to the main towns/areas through a certain key bind (such as V.) This passive would not be useable while in combat, for obvious reasons.
**Move Ideas: **
**Skill one: ** The user strums the biwa twice and it causes the target to get one out of three status effects.

  1. Blindness
  2. Stun
  3. Slower Movement and run speed.
    **Cooldown: ** 6.5 seconds. *(attack is really easy to block, block able. Also, would be good to put which status effect they have above their head.) *

**Skill two: ** The user strums the biwa twice and once it lands, it stuns the target and multiple infinity castle doors open around the target. They are flung through each door consecutively and it deals moderate to high damage.
**Cooldown: ** 8 seconds *(attack is easy to block, block able.) *

**Skill three: ** The user strums their biwa once and it sends a sound wave vibration that does moderate damage once hit, this attack is fast, but medium sized.
**Cooldown: ** 5 seconds *(attack is hard/medium to perfect block, but easier to dodge. Block breaker) *

**Skill four: ** The user strums their biwa once and it opens a door right in front of the user. This door is able to negate attacks and people who run into the door with *(for example) * dash attacks, will be stuck inside the door and will fall from the sky OR be bounced back out *(either is possible) * dealing moderate damage.
**Cooldown: ** 11 seconds (attack does moderate/low damage but it blocks attacks.)

That's my idea for the Biwa BDA move set. I just felt like suggesting it. Even if it isn't coming for a long while.

lime bloom
crisp elk
lime bloom
crisp elk