#Breathing/BDA Clashes (Not M1s)

1 messages · Page 1 of 1 (latest)

polar void
#

Let's take flame and water for an example and imagine their E is a dash. So if both players use the move at the same time then a clash animation will happen where the player with flame has flame effects towards his side and water user has water effects towards his side making the clash look cooler. They have to click certain keys like Z J K R T F and they have 5 seconds, so whoever wins the clash by then or has the majority meter will get the damage from their move.

Same way for demons. Let's take temari and arrow here. Arrow user uses his single arrow and temari user uses his ball at the same time, the camera will only zoom in at the temari and arrow, where the clash happens again with the temari and arrow are shaking vigorously and the players are clicking keys. The one that comes victorious gets their damage in. But you cannot combo extend with that move (if it is an extender), it will mix with the arrow or temari and hit the other player causing damage 2x than the normal move and a knockback.

But these clashes could happen very frequently if both the players just keep using the moves at the same time. So to prevent this, after the clash there will be a cooldown for clashing for both players. (About 40 seconds). So if the flame and water user uses their E at the same time, they both hit their move in and get knock backed together and if the arrow and temari user uses the arrow and temari at the same time, they both can perfect block each others move if they want or get hit ig.

Not all moves are compatible with clashes so some would be hitting each other at the same time or priority idk however higo decides to make the moves. But only certain demon arts and breathings clash. This is to add on to little intensity in the PvP.

IF there are ultimates, they can clash too. But like I said not all are compatible. So if 2 ultimates which are NOT compatible to each other use their ult at the same time, it's cancelled out for both of them. But this is only if they use it at the EXACT same time. If one uses the ult before atleast 0.5 seconds earlier too then theirs hit. I think to do this, there should be different priority values increasing each second in the move scripts. So if the priority values match then the cancellation or clash happens but if one is higher then that one hits and the other player's ult cancels out.

This sounded cool asf in my head so I thought to put it in. catyes

This is easier said than done but I just wanted to put this suggestion here.

daring cipher
#

this is very nice, would like it in the game

split latch
#

not reading allat

#

imma just assume you have a brain

pine river
#

Would like to see this

coarse drift
#

Me likey

#

Armund this might be another populaur suggestion

light ibex
#

but still a good suggestion

#

also what about skills with multiple attacks like akaza fourth?

polar void
#

not all moves really need to clash and since its rpg3 we cant tell what akaza fourth is

light ibex
#

true

#

would be cool if flame breathing 5th in rpg2 and akaza 5.4 in rpg2 could clash

coarse drift
#

Yeah

#

@silver parrot

#

What do you think about this?

muted iris
polar void
#

bro shut up about skill, this is to add on to the intensity and visuals of the game pvp

thin zephyr
#

not sure how this fits in with stun based fighting is all

polar void
#

It's more of a visual thing during the midst of pvp to add on to intensity

quaint raft
#

imagine using your arrow ult and just getting clashed with a normal temari ball

light ibex
#

💀

polar void
#

It would probably go ult vs ult if they both use their ults together

quaint raft
#

ohhh

#

so like

#

what would happen if someone used arrow ult and temari ult

#

Would it be different

tight grotto
#

This suggestion is carefully thought thoroughly and in detail I’d love to see this in game

polar void
thin zephyr
#

i think it'd be better if it was only ults that clash and not regular moves

quaint raft
#

wait so

#

say the arrow ult just sends a bunch of arrows

#

in dsrpg3

#

LevelUp H e l l o#6871 You’ve Reached Level 1

#

And the temari ult throws a bunch of balls

#

then say the temari user wins the clash

#

what do u think it would look like?
@polar void

thin zephyr
#

the balls hit the other person and they take damage

#

and the arrows dissapear

#

dunno what you were expecting

polar void
#

^

quaint raft
#

LevelUp H e l l o#6871 You’ve Reached Level 2

thin zephyr
#

lmao

#

such a hothead freak.. what's your problem dawg 🥶

quaint raft
#

calling you dumb because armund said it would look different.

#

So ofc I would expect it to look different since it is armund’s suggestion and said it would look different.

spiral loom
#

Well it would be pretty obvious

#

What it would be

#

Tbh

quaint raft
#

I’m just saying

#

Armund said it would be a whole different animation

spiral loom
#

Outcome would be the same regardless of the animation during that clash

quaint raft
#

So I was just wondering what it would look like

#

That’s all tbh

spiral loom
#

The animation during the clash can be different

quaint raft
#

yeah that’s what I was wondering about

#

What it would look like but some people are getting pressed abt it

#

:/

#

cya tho

quaint raft
#

some did in general

#

I said the same thing in general and some people getting pressed for no reason

#

just tryna get others opinions but cya

polar void
quaint raft
#

Alr thanks for the information

#

^^

thin zephyr
#

crazy

thin zephyr
quaint raft
#

wasn’t rlly talking bout you though..?Hollow

spiral loom
#

mmmmmmmmm

#

riiiiiiiiiight

#

so like

#

you called him that after he said "what else would it be"

#

eeeeeeee

quaint raft
#

I meant I wasn’t talking about him being pressed

#

sorry for not elaborating more.

ember isle
#

💀

polar void
#

Read suggestion! !

polar void
#

ults it is then