I feel that when the Halloween art was shown / added to the game, this was something that represents another holiday. You might make Halloween art a one time thing for holidays, but I genuinely think this might be a decent idea.
1st Move : Present barrage.
Similar to explosion 4th, this would be a trap based move. The user would smash their sword down to start the move. It will activate when the user steps on an "invisible platform", this would continuously damage the opponent with presents.
2nd Move : Christmas wrapping.
This would be a delayed dash like serpent 4th. Once the user has hit the opponent, they will spin around them and cover them in a wrapping foil (the colour will be customisable with flowers that are gained around the map.) This would last for 3 seconds.
3rd Move : Sleigh counter.
Like the name suggests, this would be a counter. It would make the user slice, smashing a sleigh at the opponent, stunning them for 1-2 seconds.
4th Move : Tree Sword.
This would make the user's sword look like a Christmas tree. It will increase the length of the sword, the user would use it as a javelin and would launch them to the direction of their mouse cursor, this is similar to halloween 4th.
I only suggest this as I think it would be an agreeable counterpart for the halloween bda, this is a breath mainly as this would be a holiday perk for slayers, as demons got one. I do not think of this as a custom whatsoever, this is mainly for inclusivity for different holidays to be implemented into this.
