#Hardcore

1 messages · Page 1 of 1 (latest)

gritty sundial
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Make it so whenever it turns into nightime perma death turns on and you have a 1/2 or 1/3 chance of getting wiped

its demon slayer mf make it actually demon slayer

uneven citrus
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no it’s not demon slayer, it’s demon slayer rpg

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if you wanna stay THAT close to the anime, then we become ghosts after death

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mf played too much deepwoken

bleak ruin
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Well in actual demon slayer, you die forever

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Sooo

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And it’s a 100% chance to get wiped when you die

uneven citrus
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exactly

bleak ruin
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🗿

uneven citrus
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it’s not a 1/3 chance that you die when your head gets chopped off

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it’s a 3/3 chance

bleak ruin
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And that happens at any time in the day

marsh axle
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Tf is this suggestion

bleak wedge
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Naw man toxic ppl would go like brrrrrrrrrrrrrr

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wiping everyone's progress

rapid sundial
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this is a horrible suggestion

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just terrible

marsh axle
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fr

gritty sundial
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ok well

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all of you go fuck yourselfs

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😡

noble ice
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0_0

noble plover
gritty sundial
noble plover
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what

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it’s genuinely funny

marsh axle
gritty sundial
marsh axle
manic tree
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Permadeath isn't always a good idea because a good principle for games is that the gain needs to seem more than the loss during permadeath

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eg. Deepwoken if you die, you have a chance to do another build with a completely different playstyle

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but if you have a questline system then its not very good because you're making the player replay the game because they died to some nerd 50 levels higher than you or something

Suprise suprise, there are other ways to make games harder other than permadeath. (Smaller parry windows, more unpredictable enemy attacks, more enemy health, longer stun on certain abilities, etcetc)
Making a game hard means taking the current game's mechanics and making it so it needs more skill to play at a decent pace, but doesnt always mean punishing the player for not being able to play the game properly. That's actually taking candy from a baby. (the baby is the brand new player who has zero clue how to play the game)

even with the chance of permadeath, I played Shinobi Life 2 CC and I can confidently tell you no one progressed, and ended up doing wintrading so they wouldn't lose anything. In the same way, people will use exploits on the game so they will lose nothing.

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tldr: don't add permadeath for the sake of adding permadeath, its a really dumb notion that's ruined half of anime games in 2019

lean bane
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Brodie this ain't deepwoken

shy sentinel
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no perma death will not be a thing