#akaza base skillset rework

1 messages · Page 1 of 1 (latest)

iron oracle
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current one is not a bad skill set, but it is boring to use and some moves can be replaced with moves that are more fun to use.

Skill 1: Bell Splitter
The user enters a stance where he takes 50% less damage but cannot move. A sound effect plays, which can be heard by all players in a large AOE. The user then teleports behind an opponent after a short pause and hits them, stunning them for 1.5 seconds. This skill can be avoided by blocking or being outside its range.

Skill 2: Flying Planet Thousand Wheels
The user does a reverse, rising axe kick that sends the opponent flying upwards in the air, stunning them until they hit the ground, after which they are stunned for another 0.5 seconds. The user also jumps up, together with the opponent. The user jumps to a height of about 2 double jumps. The user will not be able to move mid-air easily until they reach the ground. If no opponents are hit by the skill, nothing happens, and the skill enters cooldown. There is little GCD for this skill.

Skill 3: Ten Thousand Leaves Flashing Willow
This skill can only be used for the next 2 seconds after Skill 2 is used. Upon activation of this skill, a sound effect plays and a brief pause happens before the user plunges down into the ground, dealing massive damage to players caught in the small AOE. Opponents that are hit are knocked back far away. The user also becomes vulnerable and moves slower. The GCD of this skill should be long. (This skill is easily avoidable if the opponent does not get hit by skill 2.)

Skill 4: Leg Type: Explosive Flurry
The user kicks rapidly. (Combo extender, blockable)

Intended combo: Skill 1, 4 Light attacks, Skill 4, 4 light attacks, Skill 2, Skill 3.

(Damage output should still be similar to the current skill set)

Didn’t put much thought into this so any feedback is appreciated.

Note that i did not make the skills 100% canon

Edit: First time the bot didn’t delete the message for no reason! Amazing!

crude matrix
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Same problem tho. It's pretty balanced but I feel every breath or demon art should have at least one block breaker, also would 5th just be the same or would they remove it?

iron oracle
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It would be the same

lofty vector
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🌚

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It don’t need a bb to be good

high oasis
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How do u not ran out of suggestions

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bros singlehandedly saving dsrpg2 community 🥶🥶🥶

lofty vector
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He aint saving no community

crude matrix
iron oracle
iron oracle
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@lofty vector here