Hey wouldn't it be nice if hit boxes were better in the new game? I know, it would! But my point is I like playing the game but when I am fighting people or CPUs something that always annoys me is when the person will hit me from an unreasonable range. I know you won't improve DSRPG2, but maybe add this for DSRPG3 thank you for reading (assuming you did)
#Improve fighting hit-boxes in DSRPG3
1 messages · Page 1 of 1 (latest)
Yeah cause some hit boxes are just absurd and the range the slayers have my god thunder and waters range needs a nerf
Well being a past thunder breather it has ita own problems, slow start-up, general Predictability .ect
But I do understand what you are saying
How the range on thunder and water is annoying its like half of rice field
DSRPG3 contains barely any of the old content from DSRPG2, meaning a lot of the technical stuff has been upgraded.