skill 1: increase CD by 2 seconds, disable jumping or dashing forward during the skill and for the next 1 second after the skill. dashing backwards or sideways is still possible tho. (makes the skill less spammable, does not allow users to increase already long travel distance by double-jumping or dashing mid-air)
skill 2: decrease duration of the skill, but increase the attack speed of the skill such that the total damage is the same (less time to stall while other skills come off cool-down)
skill 3: GCD of 2 seconds after skill ends, knocks opponent back 10% further. (gives opponent time to block, so user can’t follow up with more attacks)
m2: add visual effects that make m2s more distinguishable from m1s. (opponents will notice m2s easier and dodge it)
basically separates love breathing inf combo into 2 individual combos, one using Skill 2 and the other using Skill 3, so players resort to small, poke combos and abuse range by playing passively
edit: i am a love breathing user myself, so it’s not like i got clapped by some spammer and came here to cry