#love breathing nerfs that are actually reasonable

1 messages · Page 1 of 1 (latest)

thorn pulsar
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skill 1: increase CD by 2 seconds, disable jumping or dashing forward during the skill and for the next 1 second after the skill. dashing backwards or sideways is still possible tho. (makes the skill less spammable, does not allow users to increase already long travel distance by double-jumping or dashing mid-air)

skill 2: decrease duration of the skill, but increase the attack speed of the skill such that the total damage is the same (less time to stall while other skills come off cool-down)

skill 3: GCD of 2 seconds after skill ends, knocks opponent back 10% further. (gives opponent time to block, so user can’t follow up with more attacks)

m2: add visual effects that make m2s more distinguishable from m1s. (opponents will notice m2s easier and dodge it)

basically separates love breathing inf combo into 2 individual combos, one using Skill 2 and the other using Skill 3, so players resort to small, poke combos and abuse range by playing passively

edit: i am a love breathing user myself, so it’s not like i got clapped by some spammer and came here to cry

sullen fossil
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Okay suggestion

fleet jungle
fleet jungle
thorn pulsar
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it’s a skill issue

fleet jungle
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For you it’s not a issue

thorn pulsar
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yes

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that’s why it’s a skill issue for you 💀

fleet jungle
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That’s why I said yes

thorn pulsar
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therefore, cope

royal vector
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These nerfs aren't reasonable

fervent cliff
thorn pulsar
fervent cliff
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no like its crazy op if you think about it

thorn pulsar
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it’s crazy op because it’s spammable

fervent cliff
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if ur fighting agianst one you cant run you cant stay far either

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it literally have the jack of all trades

thorn pulsar
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exactly therefore i made my suggestion

fervent cliff
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yeah pretty gud