First let’s take a look at the moves
1st Move: Hyper armor, with around ~1.5 secs of windup, can m1 and m2 during it
2nd move: Instant, can reflect dmg, can m1/m2 during it
3rd Move: Instant, uncancleable (spelling sucks), huge dmg, can m1/m2 during it, combo starter and extender
4th move: ~.5 secs of windup, can be canceled (however very hard), combo starter and extender
NERFS:
1st move is completely fine, just make it so u can’t m2 during it since it’s s force gb basically
2nd move: Reduce the reflecting Dmg, instead of reflecting 100% of the dmg, it would reflect half but you would also do half of your m1 dmg.
3rd: Increase windup by like 0.25 secs (or the same as 4th), decrease dmg, reduce the amount of stun (make it so it’s just barely enough)
Thank you for coming to my Ted talk


average clown Ulquiorra enjoyer#0541 You’ve Reached Level 7
