#Nerf The Halloween Demon Art

1 messages · Page 1 of 1 (latest)

rotund hare
#

First let’s take a look at the moves

1st Move: Hyper armor, with around ~1.5 secs of windup, can m1 and m2 during it

2nd move: Instant, can reflect dmg, can m1/m2 during it

3rd Move: Instant, uncancleable (spelling sucks), huge dmg, can m1/m2 during it, combo starter and extender

4th move: ~.5 secs of windup, can be canceled (however very hard), combo starter and extender

NERFS:

1st move is completely fine, just make it so u can’t m2 during it since it’s s force gb basically

2nd move: Reduce the reflecting Dmg, instead of reflecting 100% of the dmg, it would reflect half but you would also do half of your m1 dmg.

3rd: Increase windup by like 0.25 secs (or the same as 4th), decrease dmg, reduce the amount of stun (make it so it’s just barely enough)

Thank you for coming to my Ted talk

#

Open to suggestionsHeh

#

Nerf The Halloween Demon Art

wanton cradle
#

the first move nerf 100% true

#

just remove the m2 thing

#

the second move nerf i think you lost your mind

#

if you could not m1

#

they could just stand there

#

and wait for it to run out

scenic otter
#

LevelUp average clown Ulquiorra enjoyer#0541 You’ve Reached Level 7

wanton cradle
#

it would make it the most useless move

#

it would only counter ults

#

most people dont even got ults

#

third moves does need a bit more windup

#

and a damage nerf

#

but not a stun nerf

#

and fourth dont need a nerf

#

you can just pb it

#

and combos are a huge part of this game

#

so i dont know why your crying about combo extenders

#

i understand the third cus of the damage it does

#

not fourth

#

it hardly does damage

#

also third and fourth should not be able to m2

#

that is a fact

#

things that i agree with:

no m2 during the moves excluding second move
nerf damage on third

things that i dont agree with/ would change:

fourth move dont need any nerf its a fair move
third does need a TINY bit of windup seeing how its instant not alot
second move should just not last as long OR should be the same but reflect damage in halfs (example: if flames first move does 20% damage then the reflected ver would do 10%)
no reduces on stun theres just no need lol

stable moss
wanton cradle
indigo kayak
#

personally i don’t think it should be nerfed. bc people payed 300 candy or payed 600 robux for it. so i’d say it needs a slight nerf but not a big one.

scenic otter
#

LevelUp https.Ray#6666 You’ve Reached Level 2

stable moss
#

Just remove the art and scam the children

rotund hare
stable fable
stable moss
scenic otter
#

Bro there’s a demon art where u have ultra instinct

stable moss
#

multiple demon arts*

full zephyr
indigo kayak
digital moon
#

Nah let it stay since it can’t be used in hvd anyway