#Feature Testing Area

1 messages · Page 1 of 1 (latest)

kind galleon
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Add a “sandbox” mode where all released features are available for the user to experience.

For example, users can try out new BDAs or Breathings before getting it so they don’t make bad decisions.

Any progress made in the “sandbox” servers will not carry over to maingame.

normal kite
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but still make "unobtainable through normal means" breathings/BDA non usable

glass thistle
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no

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There’s no initiative to playing the game then

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Take it from somebody who has access to almost everything ingame

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It gets boring

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It’s better to let people work towards what they want and then test it out and experiment with it, rather than just dangling everything in their faces

mint kindle
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this ^

primal monolith
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there are a lot of games which just let you trial a character or weapon to see if its worth getting

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i think its a pretty decent idea as long as its very limited and just souly for testing it out. BUT this is usually in gacha games lol when you can only roll for a specific character/ weapon when it is out and never again

gilded fog
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I still think it would be useful for here, people can see and test which BDA or breathing style they're good with and it can give them a general idea of what they'd like

primal monolith
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defiantly would be useful

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would allow us to remove these silly codes

gilded fog
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Yea, because it'll be their fault if they don't like it

kind galleon