#fabric requirements
38 messages · Page 1 of 1 (latest)
also on other instance of minecraft i got bit more mods
but i would like to have some spoofing mode
!!logs
The following registry entry namespaces may be related:
[0m[0m[38;2;255;170;0mContact the server's administrator for more information![0m```
i cannon't share full logs of proxy as it includes some private information
Could you give backend logs please? Uploading to https://mclo.gs will censor IPs and other sensitive information
Easily paste your Minecraft logs to share and analyse them.
https://mclo.gs/8qGKEmT
logs of second instance which does use more mods but they still all clientside
I believe particle rain and particle effects (or just one) have an option to remove the registry check
second instance is very similar to this one but no entries shown
if need mod list lmk
yeah mod list would be nice
also sorry for delay
Axiom
BetterF3
Chat Heads
Chest Tracker
Clientside Team Chat
Cloth Config v17
Continuity
Dynamic FPS
Enhanced Block Entities
Entity Model Features
Entity Texture Features
EntityCulling
Fabric API
Fabric Language Kotlin
FerriteCore
Flashback
ImmediatelyFast
Inventory Profiles Next
Krypton
Litematica
Lithium
MaLiLib
Mod Menu
Model Gap Fix
ModeratedLAN
More Culling
Mouse Tweaks
Placeholder API
Polytone
Resourcify
ScalableLux
Shulker Box Tooltip
SkinRestorer
Sodium
ViaBackwards
ViaFabricPlus
ViaVersion
WorldEdit
YetAnotherConfigLib
Zoomify
libIPN```
small instance
no worries
these are on the server right?
ah, makes sense now
my best guess, is one of those mods registers in a weird way, doing a registry check but- not actually checking anything
is there way to spoof that other client(bedrock) already has mods? or make server don't check entries?
if there isn't mod to make server ignore entries check then please lmk where is that check located and i will try make own mod
hm, that isn't any workaround to this besides the one integrated into hydraulic but, I'm not gonna start advocating you use hydraulic, especially since you aren't even using content mods
I can certainly link to the mixin used to skip the check if you'd like
sure i would appreciate that
Hopefully that'll help (it's rather simple)
you do need to depend on Geyser API in your build script, luckily that's not too difficult
i had same problem with java clients so i will make it global for java and bedrock clients to skip registry check
but java clients with fabric installed are ok
Fabric API is doing the registry checks? that's interesting
yeah i remember trying connect mineflayer bot to my LAN because i couldn't run 3 instances and aternos doesn't allow bots
and same error
also remember trying connect from my phone(it had AAMC launcher its like pojav but newer/better) and also failed
and it worked fine when i enabled channels/entries for fabric (i had meteor client for testing purposes and it had spoofer on)
alright new success new issue:
all textures are broken on bedrock