I wanna create fallback textures/item for bedrock players since i cant convert my java resourcepack to bedrock. here is what i did:
create custom_items.json in custom mappings
{
"format_version": 1,
"items": {
"minecraft:ink_sac": [
{
"name": "spawner_fragment",
"custom_model_data": 10008,
"display_name": "Spawner Fragment",
"icon": "spawner_fragment"
}
]
}
}
create custom resource pack in packs folder
this in item_texture.json in textures folder_
{
"resource_pack_name": "Test",
"texture_name": "atlas.items",
"texture_data": {
"spawner_fragment": {
"textures": [
"textures/items/spawner_fragment"
]
}
}
}