Hello. Here recently our bedrock players are being kicked for "sending too many packets" when they teleport. I have noticed that its mostly on console players or maybe players over wifi. This does not happen to our Java players.
We have Geyser on our Proxy Velocity server and then we have Floodgate on the Proxy and our backend servers. I have the same Floodgate key in all 4 servers.
Our Velocity is set with HAProxyProtocol with modern forwarding. Proxy is online mode, backend servers are offline mode. We also use ViaVersion.