1:Fog of war in toc ! This alone will provide and change the dynamics of the game. Making it more strategic and tactical in every conquest. Fog of war every base will reveal 50 grids of fog of its position. Every unit will reveal 20 grids of fog of its position.
2:peace treat restrictions make peace treaty limited 1 per alliance every map needs to have more variety & value. As it stands now, it’s same problems different maps. Lessor PT will equal into more war. 130 members x2 alliances won’t be able to hold the whole map. With fog of war dynamics.
3:pre charging tank units hitting bases should be brought back. (When is the last time you have seen tank ags flank enemy to kill a base ?
4:heli needs a buff to fortifications and personal troops
4:tanks should have 3 grids of shooting but 3 grid looses 70% accuracy
Dev dev dev think about making the dynamics of the game more competitive and exciting, instead of bring navel troops. Ty for reading my none sense but hope you do consider some of the things I have written above. Have good day lads