#More essences for defeating boss and mini boss without taking damage

1 messages · Page 1 of 1 (latest)

torn orchid
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I don't think this is a good idea as this would create a gap. Sure it's not much but some bosses gives enough essence to level up more than once.

If you beat a boss without taking damage (because you're good or have been lucky), you get more essence (and thus become better faster), which can help you avoiding taking hit on subsequent bosses, which lead to another batch on extra essence, and so forth.

sinful crow
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Yes, it's all true, it would be a nice change if such mechanics appeared in the game, I haven't seen other similar mechanics in other games

rotund gyro
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Would be such a niche change that I can't see it being even worth their time to look at. Would benefit maybe 1% of the player base at best and even then will make the game a chore if you want that boost as you would go in, letting boss kill after getting tagged even once. Better off just going and farming that essence from mobs if you want to have a chore to a boost.

torn orchid
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Agree. Overall, I feel like there are fr more urgent matters to fix/modify/implement before such a mechanic

rotund gyro
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Quality of life change and for sure should be done ofc. Hopefully will iron that stuff out. Just a question of how long it'll take them if they do plan to though.