#Beta Reports - Map, Bugs, & Errata

1 messages · Page 1 of 1 (latest)

worn pumice
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I. MAP

a. Border thickness is inconsistent.
b. Door & chest icons are helpful with the open v. closed, but maybe distinguish also locked v. unexplored. Helps identify where to explore next and would have saved an hour of checking.
c. On-hover tooltip to identify icons, in addition to the legend.
d. Green checkmarks would help for quick visual processing, with or without open/closed chests/doors/etc. icons. E.g., I cannot tell whether I already defeated a boss.
e. Shrines (+1 Talent) are one-time interactions like chests but are missing an icon.
f. Black background looks unfinished, compared to other backgrounds like the Skill Trees.
g. Witch Altar by the Witch Tree does not show on map, perhaps because its functionality is disabled.
h. Rightmost artisan is Jewelcrafter but the icon shows Blacksmith, duplicated with Ulfar's position.
i. Herbs icon appears in the legend, but ores icon (mining) is missing. Also, this icon looks like breaking a wall (hidden room).
j. Wickham Sewers ore mining is a one-time quest item. The icon makes me revisit thinking I can remine ores there, but it does not replenish.
k. Grey boss icon turns red during the map closing animation.
l. Door icon of Hidden Shrine remains closed even after exploring.
m. Death icon on map would help recover my lost essence. Sometimes, I forget where I died.
n. Pepper door, bottom-leftmost of map, appears both open and closed after unlocking.

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II. BUGS

a. Shadow Wisp is awesome! Love that this mechanic exists and can target enemies. However, it cannot attack while I am on stairs. Intended? It does not target the flying eyes but does target other fliers like imps.
b. Nether form became permanently transparent when I took poison damage (from a "Belcher"?). I became visible again after respawn.
c. Death-by-elevator crushing? Yes, but I clip through the elevator’s floor and appear inside it.
d. Clayborne: Can tell him about Pepper each visit, and he says to take this reward. Should be a one-time line?
e. Pepper fight has smoke, but drinking a flask expands vision during the animation. Likely unintended.
f. Artisan (Ulfar) XP 460/460 does not reach Level 5, needs to go past it.
g. Consumable (Sharpening Stone's) timers reset on death.
h. Heavy attack charge glow remains after being hit.

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III. ERRATA

a. Intro pot break: “you’ll pay for this- oh” needs a space before the dash for consistency.
b. Gerald says "I'm currently banned..." but the text shows "I am currently banned..."
c. Ellah's laughter has an exclamation mark, but laughter in the inn, near Pepper, has no period or exclamation mark.
d. Commander Clayborne is capitalized when Rosalie says it, but “commander” is lowercase in quest description in all instances (including after Pepper).
e. “...Saw it...” has dots both before and after? A muttering in Wickham about a beast.
f. "Ellah, do you know what one wall says...?" uses “ “ double quotation marks, but Pepper's goose-stuffing used ‘ ‘ single quotation marks.
g. Ulfar's line on the strange ore says "ahh" twice, but the first shows as "hmm" and the second is missing.

gritty shard
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👌 good stuff

worn pumice
pseudo swift
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I-k - I want to specify this happens with every boss except for Wraith (in Pepper's house). At least up until Caretaker (including him).
This seems to be linked to another issue: some skulls are pale red when another layer is selected. All the same ones.

It may have been long since fixed for final game and playtest 2, but if not, I wanted to leave a quick way to identify them, until I have forgotten about this.