📝│game-feedback
Dagger moveset suggestion
Playtest 2 Notes
Early balance problem with Chaos
Bow Class?
So I tried preview 1, and here is my suggestions
Aesthetics to NPCs' upgrades
Inside the city.
feedback
Nice demo, but...
Loved the demo
My 2 cents
Improve Immersion, Storytelling, and Accessibility
Activated skills take way too much adrenaline charge
Kickstarter Beta Feedbacks from a fellow dev.
Please, please make this available on Geforce now!
Parrying looks a bit confusing.
Beta Feedback - Visuals, Gameplay, & Balance
(Another) Demo feedback
Just finished the demo, Wow!
Had a problem with the Grave digger Boss
Finish the Demo and my thoughts
Allow aiming skills with keyboard only
Quick overview of my thoughts after finishing the demo
Closed beta feedback and complaints
Key should not be the second character you meet.
Steam Deck text size needs doubling at least
Demo feedback
Beta Feedback & Observations (Somewhat Organized)
In Defense of Ket ❤
Beta experience
Demo feedback
My personal impressions - consolidated !
Feedback after first try, will update later maybe
Overall Feedback & Gameplay Suggestion - Combine the Run and Dodge commands
Add PS5 / Dualsense Prompt option
UI - Inventory / Character navigation
Combat feel - Mid-air attack
Use Move Up key to climb up when hanging on ledges?
QOL - We need toggle to run !