#Community Think Tank

1 messages · Page 1 of 1 (latest)

tough pulsar
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Pick 1 set or mythic Piece of gear:

  • The [6] gear slots

mainhand, offhand, head, chest, neck, or ring
__ No ancient gear__

pick 1 thing from that:

  • could be, but not limited to

a set bonus, a weapon skill, or passive (ie: beginning of / end of / etc)

Make one suggestion for your comment.

Don't flood this subthread with unnecessary replies or arguing with someone's idea/suggestion

example from me (placeholder and not an actual suggestion)

  • Phobos & Deimos

buff their [2p] set bonus from 20% ⤴️ to 25%


please note

  • no suggestion that would change a mechanic in the game:

"Block caps at 100% please make extra Block turn into ABC~XYZ

  • "Dual Strike needs to create a special sequence that bypasses Barrier"

No

partyWizard,

Gylgy

hollow oyster
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Rabid skeever

Buff damage to 50%

humble niche
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Hellfire/Featherfall (the exped/invasion sets that arent icarus)

Buff set bonus stats depending on tier (would never happen but would be fun)

rugged yarrow
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Thonderstriker

Change the [4p] Electric damage to self from true damage to regular damage.

opal latch
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orvar (2/4 and 3/4) let the +20% bonus stack maybe to a limit of three times

indigo ferry
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Make 3x-cvator 2/4 works with the 3/4 bonus please
And instead of 3% air resistance per set piece change it to 3% earth resistance

jovial crest
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Current Fyssas 4/4 - “+25% Earth Resistance and gain 5% Barrier when you get hit, up to 20%”

Reworked Fyssas 4/4 - “+35% Earth Resistance and gain 7.5% Barrier when you get hit, up to 30%. Upon stacking this 4 times, reset this bonus and shield self for 90% (of your power).

agile cave
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Elcorvo set currently:
(4/4) Hunter's Mark: When you hit a target with 4 Root stacks, remove them and deal 200% to them

New Elcorvo set:
(4/4) Hunter's Mark: When you hit a target with 4 Root stacks, remove them and deal 200% true damage to them.
Each time you trigger "Hunter's Mark" effect, gain 2.5% Dual Strike an 5% Damage Bonus, up to 4 times.

deft frost
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akiho torch changes 2 and 4

2/4 : 10% self shield when get hit

4/4 30 % evade if you have the lowest health in ur team

deft hare
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Oldie but goodie that frustrates people. Change it from when you heal to when you use a healing skill. Too clunky that you actually have to heal damage. Or give it a self damage deal when you use a skill so it always has something to heal. If that makes sense

snow crater
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Dragonskull set.

Use 10%. Then use increments of 5.

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Flickerate.

Bump to 5%

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Tau Bless

Raise to max of 15%

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Degenera

Pop it to at least 3% of each.

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Blackarrow set

10% absorb base. 1% bumps for the second effect.

tough pulsar
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**I love the enthusiasm nonetheless, Shawn Stamina **

snow crater
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I see now that making several comments is beyond the scope. Lol