#T21 ProtoPlague Slowdown/Pausing Enemies Pre-Death

46 messages · Page 1 of 1 (latest)

peak perch
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Hi, I just noticed a slow down/pausing while wearing the full T21 new set and mythics. Excuse the initial lag but this occurs even without it on both the Steam and Mobile Apps. Let me know if you need further gear screenshots/information in order to replicate the interaction. Thanks!

heady skiff
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Enabling battle texts usually help with these kinds of reports

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If you're using Protoplague, this is not a bug in particular, but you're giving massive amounts of Heartwood to your team, and those stacks are then cleansed when they reach 4 for the nuke.
This does increase battle time a bit, because even if the enemy is going to die, the server will still calculate the healings and buffs that you apply

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This is for a very simple reason, if you have a skill that damages an enemy and heals you, you would still want the heal to go off even if the skill killed the enemy

peak perch
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Gotcha, thanks Lyme!

meager wadi
subtle acorn
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Can’t wait to see the lag of this set inside invasions after reset 🥶

worthy blade
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And since it chains you cant press leave button

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Would be hilarious

heady skiff
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At least it's not 4 Protos fatlaugh

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(BTW the 2 main reasons to nuke Skram were: (1) The Revive mechanic is the main cause of many many many battle bugs // (2) The only answer to Skram is to run MORE Skram, and I don't just mean on yourself, but just more Skrams on the team

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If Proto supports a different build, and your GvG team looks more like
Proto / 3xt / 3xt / Tank, is much healthier than Skram / Skram / Skram / Skram - Tank

trail wyvern
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Atleast with Proto you need to kill an enemy and not just go glass cannon and let someone kill you to nuke back fatlaugh

heady skiff
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Not saying we won't touch this

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But in the scenario I proposed above (taken from the other thread), you only have 1/4 of the fight being THE set

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Instead of 100% to 75%

worthy blade
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I Just hope if you touch proto

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You touch skram and make it a set again. In whatever direction

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Even if you dont touch proto rework skram. The funny part here is skram would have directly countered proto here

meager wadi
quartz mirage
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For me it's almost at the same level as Broken of Skram on gvg, even though the teams can vary, you only need a 3xtort and a proto and + 2 random (just to receive the heartwood stacks) and you can start the chain that is unstoppable. It kills 8 enemies because the GVG teams are 8 in total, but if there were 100 it would kill all 100, looking at it from that side it has a greater potential than Skram
In an invasion, there won't be another incident because of the mobs' HP scaling, but this build can certainly handle hundreds of waves without using any skills. In a raid, the balance problem that already exists with full 3xtort teams is much worse (if they plan to launch more raids in the future). 4 players with 3xtort and 1 proto, let's say that the extort only kills the first mob, proto would cause 1000% dmg (equivalent to 10 extort) for each mob it kills.

stone glen
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Also players with Witchum, who alone can take 21 wb on legendary difficulty with good consistency. Why do you need dd if you can not press anything at all and win?

rigid coyote
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Protoplague’s 4/4 isn’t true damage. It can be evaded and reduced.
I imagine it’s still incredibly powerful but in GvG I can see it potentially being countered… we’ll see tho :o

quartz mirage
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but no patch notes...

rigid coyote
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Ye. It was silently changed

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You can see it proccing dual strikes and deflects in t/g

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Let me find the video

limber mango
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It was meant to be normal not true during design. Oversight on dev/engineer side of conversations.

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And looks like the changelog did not reflect that.

plush elk
loud owl
loud owl
# rigid coyote

This was all from a single 0sp starting on wave 1. In this video I’m at 72k ts and running max difficulty on t21 gauntlet

pliant willow
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damn runs really go slow with that set lol

loud owl
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It’s just an issue with all the heartwood stacks and the constant pauses. That might get fixed though

pliant willow
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hope so the set can be fun for pve too but annoying with the long pauses

worthy blade
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Beeing slowed like that should be forbidden xD

pliant willow
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ye i used vent on my alt and hate it so much

on inva was horrible lol

worthy blade
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Jup not playable xD

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Main reason i regretted upgrading this set

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Doesnt matter how good a set is if it doubles your pve time haha

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Before in t19 i used maki with weave and the heal bonus set from inva