#Caching Gacha box results. For others, pull 1 at a time.

13 messages · Page 1 of 1 (latest)

scenic axle
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The chances of me pulling the exact same pet 2x or 3x multiple times when I do 2 or 3 pulls is astronomical.
More likely the memory issues made them recache everything without understanding the implications on gacha boxes.

Data: I did 2 2x pulls and 1 3x pull these were my results:

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This doesn't mean it will happen every time as the limit of the result could stop and start the next on any given pull. But this is very suspect.

little peak
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I can feel your pain, since it already happened to me too. But the simple fact that there is a single drop of some pet ( count = 1 for any pet) means that your hypothesys of cache is not true. Its just a very unlucky pull. Better luck next time!

scenic axle
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It is though. The chances of this is astronomical all within 5 mins. All of these to happen at the same time (plus the 3-4 I didn't post here) makes it pretty clear, there is some sort of caching or replay.

misty knoll
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its all random unfortunately, you can read online around compute and random with its pitfalls - most implementations these days recommend a single instance of random and reuse everywhere, so the gotcha box random is likely influenced by all other random events

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tl;dr computers suck at truly generating random outcomes

scenic axle
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Stats don't bare that out. Standard Deviations and all that. Getting a lot of 1 in 'very high number of chances' in under 40 pulls (over and over).

little peak
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Many many games changed the "real" RNG by pseudo-RNG because of this kind of behavior...

hollow bramble
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I’m sure there is a way to make the rng system more strict when it comes to dups, you are right that the rng factor could pull dups in a single roll but there is a way to put a safe guard when rolling that if you end up getting the same number just reroll into the rarity range instead of just giving you the dup the way it is. With how consistent of these pulls having duplicates in the same roll it is very odd that it happens so frequently.

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The many times I have rolled for items with the eggs and boxes it’s pretty common that I get 2-3 of the same pet despite being a lot more likely to roll into other common pets

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(Getting dups should be harder to get consistently)

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The more complex the rng system is the better the rng is

mellow plover
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Perhaps not all pet in a grade has the same chance since only the overall is told i.e. 99.8% (Common pet 1 = 50% pet 2 = 30%. pet 3 = 5%,...).