#fishing update

30 messages · Page 1 of 1 (latest)

random goblet
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BHGlowfish as we all know fishing is fun.. only for the first 5 min can we make it auto or we can get new type of gear? (fishing net or fish trap) to do x10 or 50 per one click BHGlowfish

steady jewel
random goblet
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maybe new devs dont want to search in 100000 result for fishing no ?

steady jewel
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I didn’t stop you, learn to not call people dumb.

random goblet
languid thicket
random goblet
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or just delete it and make use of the island

languid thicket
random goblet
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then simply make it we can buy baits bag weekly by gems or $ and add new prizes make it worth (and ofc make the mini game better or no one will do it either way )

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better reward from cosms for top x or random chest have a lot of stuff in it

languid thicket
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These have all been suggested umpteen times though

random goblet
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welp my next suggestion is just delete it

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there is no use and take some line of codes for place have no value

languid thicket
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You can still get some rewards from minimal participation. For players in early game those are helpful.

I can understand the sentiment though, can't remember last time I fished

random goblet
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welp hope devs find a way to make it fun for all

random goblet
ivory fulcrum
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I, for one, do not want to get 50x seaweed in one reel
Not that I do any fishing tho

mighty yoke
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fish automatic when

languid thicket
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Never

random goblet
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either auto fishing or the thing i said above >.> tbh since most players hate fishing will be no harm to make it faster to play that mini mode

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tbh we can add any device or tool to fish if we cant auto it

wheat cave
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Would it not seem to stand that by making fishing more enjoy may also make somethings out side of fish enjoyable as well. By letting players finish it faster they have more time to play the other content. Other content in which devs could make money.

If I’m spending all day in fishing I’m not spending a dime on the other stuff such as consumables, so letting us finish fishing faster would be beneficial to devs as we players would have time to do other things.

wheat cave
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And who knows maybe if devs see correlation between us spending increase time in normal game vs increase desire to buy bonuses then maybe they will also decrease fishing shop prices so we would be able to actually buy some extra energy consumables which would further increase desire to to buy bonus consumables with money

sour breach
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Bump

leaden hemlock
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What a thread to pull from a 3.5 year grave

“Please make the optional content automatic” when the rewards (outside of the rod cos) are so minimal for progression and the daily upkeep of bait takes all of 5 minutes