#Open Beta - General Discussion

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serene pendant
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you can disable dynamics in the options

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this is in addition to the old floor system you'd be used to

copper gate
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ahh i found it

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what was added for the supporter pack?

serene pendant
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I'm launching to check now lol

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forgor to earlier

copper gate
serene pendant
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oh the christmas stuff

copper gate
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huh

serene pendant
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santa hat and menu theme

copper gate
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ayo

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that's sick

lean crystal
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oh this isn't the right album art for dying scarlet

smoky scarab
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Love the new spin VFX tho

bronze moss
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i don't see any of the new tracks or supporter pack additions

copper gate
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are you on csp?

bronze moss
copper gate
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there should be keys in the top right for you to unlock the songs

bronze moss
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no keys

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or locked songs

copper gate
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that's so weird

winter plume
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Gonna make an educated guess here

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being able to control when the dynamism kicks in instead of it being always active throughout a chart would be a lot cooler

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like osu kiai mode

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that said, it looks extremely cool

pliant rune
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Overall though I feel quite conflicted about whether I prefer these even MORE dynamic backgrounds over the previous "static" ones.
There are some backgrounds that I think benefit a lot from it, but others seem just worse to me.

heady spire
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yeah these bg dynamics are really cool but they'd definitely work better if they were manually controlled and not fully automated

copper gate
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ok now i lowered my track speed it's easier to read lmao

winter plume
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also WOW you weren't kidding Believe is wicked

copper gate
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yeah believe looks sick

winter plume
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so does This Is It

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Okay but COLORBLIND??

winter plume
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Humanity is also wicked but in a different way lmao

scarlet rampart
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ok I know I'm late but having alt dark options is so dope

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are the default bgs supposed to have the dynamic changes but not the alt ones?

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I know understand how it works

serene pendant
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setting the menu theme to the christmas one reverts to default when restarting

copper gate
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yeah i noticed that

haughty marsh
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yeah I noticed that

bronze moss
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i still don't have any of these updates despite being on csp. 🙁

winter plume
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tried switching in and out of the branch? verified game files?

bronze moss
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verifying worked, interesting

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i had like half of the update beforehand

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thanks

tired pine
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Setting the santa hat will also revert it to default after a restart, at least on OST Singularity skin

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I haven't tried any others but I assume its the same

quaint sorrel
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yeah it's the same

winter plume
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if they just don't work lol

scarlet rampart
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I guess the point is to have a non dynamic version of the light and dark version and nothing more than that

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no downside really

serene pendant
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I wouldn't bank on those staying permanent options in the list

mystic hound
winter plume
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there's no difference between light and dark for those though, because they act more like backgrounds than colorings

mystic hound
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oh yeah lol, whoops

scarlet rampart
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Oh I didn’t realize that’s what you meant

thick wagon
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Ok, new build up has the fix for the come to me audio

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Also removed those broken alt options

copper gate
tired pine
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idk if I'm being dumb or something, but the santa hat still comes off after turning the game off

copper gate
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yeah it does

thick wagon
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Should have that fixed today!

copper gate
thick wagon
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@here there's a new build up on CSP with some final fixes! Hopefully we'll be putting it up on the live branch soon, but if you've got more feedback on the new background stuff we'd love to hear it 🙂

bronze moss
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the bgs are sick

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love the reactivity

lime yarrow
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oh yeah the way they bounce up with the beats

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it adds so much

pastel geyser
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ooo i better check this out

winter plume
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Overall, they're great in concept but they also soft break existing backgrounds

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as in I might've picked a specific coloring because it matches the album art well when it's static but the reactive backing color diverges from the intended look

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I think in a future update being able to make a section stick to a specific coloring state would be the closest thing to full on background scripting

mystic hound
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I think they're really cool, just that it makes certain songs feel dim in a sense, like I See Lite or Adventures

winter plume
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I also think that spins should give off a less intense background flash than beats but that's more subjective

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it just looks a bit funny where the glow goes really bright in a calm section of a song that has no beats because of spins

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regardless, it's a simple yet such lively effect being added to an already pretty background system, I like it :)

eager grotto
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yeah its a tough one, the main reason for the spins is that they are in every difficulty, and if it was more intense on beats the background would be full intensity all the time, especially for anything above 40.

a little bit of a balancing act

winter plume
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I may or may not have considered difficulties without beats oops

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good point

mystic hound
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yeah, lowdiffs get really dim compared to XDs

haughty marsh
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I've been wondering how it would look if dynamics were linked to audio instead of notes, maybe this could better represent the actual song

winter plume
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is the look of the beatholds an intended change here?

thick wagon
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@eager grotto wanted the active state a little brighter yeah

winter plume
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I think the glow covering more of the lanes can work but it being offset like that almost looks like a graphical bug

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makes matches like that hard to read, as well as rifles under beatholds

celest gate
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is there a reason the Believe moon is green now with the One Esk colors? I was kinda counting on Believe + One Esk to fill the role of any blue/black background I needed and now the moon is very much not blue 😦

mystic hound
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the green matches more with the album art

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but yes, I do agree it should be a remaster option

waxen bane
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yes please

mystic hound
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@eager grotto

eager grotto
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should be fixed in the next update 🙂

woven abyss
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New beatholds seem really excessive. Its really messes with patterns that use outer lanes and I honestly find it super distracting how it almost covers up things in lane 1/5

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Feel like the game has been visually perfect for such a long time all these drastic changes to main note types are uneeded

heady spire
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the funny square thingy for taps after spins goes pretty far in the chart preview mnsLol

woven abyss
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I'm starting to warm up to these spin flashes. I think If I were able to remove the sparking particle effects I would actually keep these turned on. I'm use to the particle effects by now but I do think it would be nice to be able to turn them off

eager grotto
scarlet rampart
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I like the spin flashes honestly

copper gate
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i think they're quite cool too

mystic hound
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love the spin flashes too

waxen bane
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if only my pc could handle effects...

tired pine
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I just want a way to disable some flashing of the other effects, hurts my eyes a little after a bit

winter plume
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honestly like

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an alternative particle mode where hitting all notes makes a similar but less intense flash like spins do now would be perfect for those that don't like the particle effects we've had until now

woven abyss
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All the feedback effects look so damn good but its def a bit too much for me to have them all on at the same time. Being able to kinda balance them out a bit would definitely be awesome even though its fine as it is

barren laurel
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Spin flashes on register are awesome, takes the guesswork out of "did I get it?"

thick wagon
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@here the new build is up! Reverted the beat holds and got dyncamics hooked up on the MC backgrounds

copper gate
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ah i'm guessing all the alt versions of the BGs are gone? lol

smoky scarab
thick wagon
copper gate
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ahhh, i do wish we could have alt versions of the MC BG without the cat head haah

celest gate
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Yeah I love some of the MC backgrounds but it seems wrong to use them for anything that isn’t a MC song

waxen bane
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even with mc songs it feels very situational to use them

winter plume
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why are they missing from the list now

scarlet rampart
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rip alt dark

tired pine
heady spire
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yeah this bg gets really funny at times

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completely normal screenshot from earlier

copper gate
tired pine
heady spire
winter plume
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oh my god

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I knew it

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the rhythm dimension is 🌈

steep rose
tired pine
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my fire buildings are gone 😦

celest gate
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Oh noooo that background was goated

tired pine
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as a comparison

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even if the buildings didn't change, which is upsetting, the background is far worse imo

woven abyss
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So many backgrounds just look like a big downgrade now. A lot of really cool dynamic looking floors look really 1 dimensional and flat. Background elements seem to get covered up entirely by the ground quite a lot. In general so many colors look off when they were perfectly fine before.

copper gate
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did the spin flash change? it looks a lot different now

eager grotto
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a flash on the wheel was added

copper gate
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did it change since the latest update dropped like last week?

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i swear i remembered it kinda glowing in the direction of the spin

eager grotto
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also particles have been reverted back to original, instead of minimal particles for the switch release

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spin taps are the other particles that head in one direction

copper gate
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huh maybe i'm misremembering lol

thick wagon
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@here we've just put the VR mode up on communitysneakpeek! As always, the steam beta key is 'earlieraccess'.

This version also has a few other improvements, such dropdowns in the UI for multi-choice items and an improved practice mode that uses cue points again.

There's also two new chillhop tracks!

bronze moss
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LFG

scarlet rampart
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was the track always transparent?

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I actually dont know anymore

thick wagon
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Nope! That’s a new setting in the Track Texture settings

winter plume
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Uh oh time to actually start updating mods

mystic hound
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Practice mode is actually goated, holy

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so happy to see cuepoints being used again

winter plume
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⁉️

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screenshot 👉👈

mystic hound
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here's daydream

waxen bane
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practice mode actually more useful than editor mode???

winter plume
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okay but does it still let you play the last notes of a section instead of bugging out and force breaking your combo

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wait what are the timestamps there supposed to be

mystic hound
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when the cuepoint starts and when the surrounding ones start

winter plume
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ahh right

mystic hound
winter plume
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right now when you get to the end of the section(s) you selected, the last few notes will disappear like they got miss-cleared

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and it will always break combo

mystic hound
winter plume
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hype

mystic hound
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and the loop back is honestly quite smooth as well

lean crystal
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whaaaaaa?!

mystic hound
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oh, looks like you got the opacity turned all the way down lmao

lean crystal
mystic hound
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oh I think you got note shadow enabled as well

lean crystal
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i might need that

winter plume
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that one's on by default but not at 100% usually

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if you play 2 minutes with fully transparent track you get the white track skin mig

mystic hound
waxen bane
winter plume
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accuracy percentage that updates as you play ⁉️

mystic hound
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new practice mode is goated, like I said

winter plume
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the only thing I feel people are still gonna ask is to place your own checkpoint start/end anywhere

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but yeah other than that this is looking much better

mystic hound
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yee

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rn it also doesn't fall back to the original, even bars on charts with no cuepoints either

winter plume
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?

mystic hound
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chart has no cuepoints? chart looks like that above in practice mode

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no way to navigate through it in its current form either

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tbf, having no cuepoints in your chart is not based

waxen bane
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this

winter plume
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ah lol yeah

winter plume
mystic hound
winter plume
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shows how long its been since I read them lmao

waxen bane
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it does a thingie around the names in the translators and i dont like it

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feels like it's a thing you have to click but it's not

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(not even translators only, the whole page is like this)

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also where is sodapants in the remixd winners?

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oh the remixd is not there yet

mystic hound
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to add ambiance

waxen bane
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okay

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also uh

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i have massive latency

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it actually used to happen on the vrtest version back then but at least it fixed itself when restarting the game

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rn i literally cannot play

mystic hound
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wdym by massive latency?

waxen bane
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it's not only while playing, but it's where it's the most visible and annoying

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my inputs are literally always late

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by a mile and a half

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i swear i'm trying to play normally here

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it's hard to show without playing it

mystic hound
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weird

waxen bane
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but basically there's like .3 second latency

mystic hound
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yeah there's a major visible desync

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and audible for that matter

lean crystal
waxen bane
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here, it's way easier to see

mystic hound
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ohhhhh wait, it's your inputs that are desynced?

waxen bane
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i guess?

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and the track kinda

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lemme check again

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oh no the audio is also desynced

mystic hound
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damn, so you can't even counteract it through calibration

waxen bane
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i mean

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it wasn't a thing originally

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i'd prefer the problem to be fixed instead of having to calibrate to fix the problem myself

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might happen to other people

winter plume
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it’s like it’s running in VR mode in desktop lmao

mystic hound
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oh I know, just that you can't even fix it in the meantime

waxen bane
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ohhh yee

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it happens everywhere tho, in editor, in menus, not only a playing thing

thick wagon
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Damn, that's really bad input lag.

waxen bane
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it looks like it's more the track that is desynced with the audio

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the whole game, actually

copper gate
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oohh time to switch over

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i forgor, do we need to save our savedata before we switch?

mystic hound
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I uh

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didn't bother for this one lmao

copper gate
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haha i'll save it just in case

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oh that new opening scene

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OMG THE BG FOR DAYDREAM IS SO CUTE

mystic hound
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hell yeah

copper gate
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finally

winter plume
copper gate
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the overbeat 😦

mystic hound
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oop album art

copper gate
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yeah didn't load 😦

mystic hound
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weird how that still happens sometimes

copper gate
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happens every time i open the game lol

waxen bane
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i have some like this too

copper gate
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oh this one loaded lol

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i need to do something to get into the credits KEKW

waxen bane
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the only thing i did for being in the credits is being french

copper gate
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waiting for the dutch language to get implemented lmao

mystic hound
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dropdown ui is super cool too

winter plume
copper gate
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is that the new menu palette?

winter plume
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chillhop palette

copper gate
winter plume
copper gate
waxen bane
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clueless

copper gate
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it's okay

upper slate
mystic hound
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let's go, charts with no cuepoints have been fixed

winter plume
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g!

amber delta
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oh here has a channel for open-beta

bronze moss
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I recorded this a bit ago but VR is super cool. here's a full fairly difficult custom

copper gate
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that's so cool cries in no vr headset

winter plume
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is that still on 60 ts

bronze moss
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no probably around 50ish

winter plume
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okay yeah I figured lmao

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the perspective looks insane

bronze moss
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I was ramping my ts up pretty quickly tho I got to like 55

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it's a little tough to balance where the track is visually and where my arms feel comfortable but I thought the wheel higher up felt better most of the time

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helped me keep my hands up

frigid heart
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suuuuuper pumped about VR mode! the tutorial level played great. then I pressed "exit" after completing the tutorial, hoping it would bring me to the song list, and got this, and the game crashed. lmk if you'd like log files etc. sorry for the boomer screenshot it wasn't letting me take a normal screenshot

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seems to be unable to load the songlist at all for me, I'm guessing because I have a ridiculous amount of custom songs, loading the songlist in the regular game usually takes a while anyways. I'll try removing customs and see if that fixes it

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removing all my customs fixed it 👍

lean crystal
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Very nice charts

winter plume
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the play button in the tier menu seems to be broken

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nvm I'm stupid it no worky with customs only filter

copper gate
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woo lets go

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this is super fun @scarlet rampart

tranquil root
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does the pause button just not work in VR for anyone else

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i have tried rebinding it and using the defaults and i simply can not pause my game unless i go to my keyboard and press esc lol

haughty marsh
copper gate
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has anyone else noticed like a black semi circle shadow on the spin wheel?

bronze moss
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Steve fixed that issue for me in a build a few days ago. the defaults fix worked for me

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that's weird tho

modest crane
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On a full amd rig game runs smooth but the search button doesnt bring a keyboard up for use to search for a song. Back button no matter what headset i used takes about 4 trigger pulls to be accepted. and 7/10 time when i load in to a song the game doesn't enable the non dominant controller until i spam a button Headsets used and test on Q3 with pro controllers , Pimax (steamVR) with index knuckles plus 8 tracking sensors , Pico 4. SteamVR beta v 2.6.2

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and also if you pass a song and score worse than a D no like medal type icon appears and that is with no fail off

haughty marsh
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always been like that tho

winter plume
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lowkey impressive to get less than 50%

haughty marsh
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with a pass

scarlet rampart
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I think that's just because there's no medal past D

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also, unrelated to vr or anything

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I think there's like several remixd diffs missing, that were previously already in the game

stark current
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Vr doesn't work at all for me past the Spin Rhythm XD logo anim, everything goes dark, but the menu music does still play

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blindly interacting with anything does crash steamvr however

modest crane
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are you opening it from the desktop with steam vr unintialized or in the headset

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because if you launch from inside the headset it open the game in SteamVR Theatre mode which has some issues when other programs try to take it time in the front

stark current
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aaah

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I'll try out of headset, ty

modest crane
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completely exit out of steam vr so it all closed launch game then enable VRmode in game

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i fell in to this myself at first

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it would be more of an ideal if steam asked on launch what mode we would like

stark current
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no dice, sadly

modest crane
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hmm not sure then hopefully some one can help you here

stark current
tranquil root
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launching while in steamvr boots the game into vr mode perfectly, while the "enable vr" button does nothing for me

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On the other hand the "exit vr" button works perfectly fine for me :)

modest crane
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strange indeed

serene pendant
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the number of results when searching is only visible if you have the track filter submenu open
I definitely preferred its old location next to the search bar

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(also inconvenient to constantly switch submenus)

haughty marsh
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agreed

copper gate
hybrid panther
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changing track speed in editor crashed my game 😦

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gonna revert to regular build so I can chart safely, but VR was fun, a couple hours of practice and I started to get the hang of it.

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Will revisit soon

thick wagon
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Just uploaded a new build that should be a bit more stable in terms of connecting/disconnecting

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@hybrid panther if you would be able to send through a Player.log file if you ever see that crash again that would be a great help! Haven’t noticed that crash myself unfortunately

stone quarry
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no idea what changed for keyboard/mouse but its really weird
calibration setting numbers arent changed but not works like before

  • wheel moves really weird and slow, no problem with sensitivity setting
thick wagon
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Hi Eraser. It sounds like you're experiencing the input delay problem that's been reported. Are you seeing this on the absolute latest build?

stone quarry
thick wagon
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Try closing the game and do Verify Integrity so it'll check for the update

stone quarry
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thick wagon
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That fixed it?

stone quarry
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yes i think

thick wagon
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Awesome!

stone quarry
spare grove
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idk if vr is broken on my pc or if its the game but it has locked up my pc 3 time in less then an hour

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I've been sent under the map a couple of times when trying to use the recenter tool using steam vr setting

thick wagon
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Ah thanks! Is this a log immediately post crash? Looks like there was no error reported here. I can see you’re running with a mod though, so it may be related to that

hybrid panther
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This is not post crash, but theoretically my mods were disabled while I was on the new build. If I can recreate the issue I'll make sure to get the log!

winter plume
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was about to say

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never run mods when the game updates

hybrid panther
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Yeah maybe I didn't go through the right process to properly disable them before switching versions

winter plume
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if you verify game files through Steam it should notice the swapped around UnityPlayer.dlls and fix them so the game will run without mods

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or just delete them and let Steam redownload

hybrid panther
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👍

mystic hound
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how's twisty feel in VR?

upper slate
hybrid panther
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Really good imo. At least on the Chillhop tracks I tried it on. Can't say how sharper turns and dips will feel but it didn't make me motion sick and looked awesome

lean crystal
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it didn't make you motion sick?

hybrid panther
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it did not.

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I have a pretty high tolerance to it to be fair. Wearing a VR headset just wear out my eyes and head after too long. I got used to VR motion after like a week of having a headset

hybrid panther
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Thumper VR is kinda a similar experience now that I think about it

raw oriole
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Tried the new build, twisty feels great in vr, very trippy and did not experience any sort of motion sickness while playing seated.

neat oriole
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I gave the VR mode a go last night (full VOD available on Twitch). Fun stuff! I think twisty track -or rather making track motion more user friendly in the editor- is going to be the play for VR. Thanks for enabling it.

I tried the (almost) default, CTM-like controls using Vive pro wands; using the knuckles is frustrating. Then I tried a more "free-wheel" setup.

CTM is a mental workout but pretty fun/engaging.

Free-wheel feels an order of magnitude easier to score with. Also way less interesting in VR. But I'm still 100% thankful that it's available as a control option.

Question: Is there a way to set up the controls so that while using button/trigger presses for beats, any up/down motion is 100% ignored? I tried to find the combination of settings that would accomplish this, and I was not successful. As I was playing along in "free-wheel" mode, my left hand sometimes drifted upward (as I was bopping around 😉 ). At some point my hand got "above the line" and moving down counted as a beat. Basically I'd like to avoid the over-beating without restricting my arm position to be locked at my side or raised in the air.

Over-all it's a pretty sweet addition to the game. The new tracks are great too. Nice work.

P.S. Will we eventually get custom thingamabobs (see image)? Or will they stay as beams with a T at the end?

hybrid panther
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I forget the option, but when selecting what each hand does there's an option for physical input only, so that hand stops doing anything with up/down and is solely for button presses. Is that what you meant?

neat oriole
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Ah yeah that might be it. I think I had it set to beat only, but then mapped a button.

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So it will still accept both inputs simultaneously. Thanks!

valid walrus
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This bug happens when you open the options menu and try to open settings

thick wagon
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That shouldn’t happen! Probably something stupid I did, I’ll try and fix asap

cloud void
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at some point will the VR version support the steam popup that asks whether you want to launch in VR mode or desktop mode? I still have to do the workaround where I rename the steamvr folder to launch normally

thick wagon
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Oh, I wasn’t aware of that feature in steam. I’ll look into it, thank you for the suggestion

cloud void
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Oh yeah, like whenever I launch vrchat I get this

upper slate
cloud void
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I don't know, this is a steam feature

valid walrus
raw oriole
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I’d imagine it will launch similar to any other PSVR 2 optional mode, I.E how Resi 4 handles it.

heady spire
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the menu music fade out is a bit weird, because it overlaps with other songs when going into song selection and with level start sounds when retrying from the result screen

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I think the cutoff being instant was nicer

heady spire
bronze moss
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Would it be possible to get the resolution scale slider to go to the same amount as the VR resolution slider? and also get a max track speed increase 🙏

thick wagon
valid walrus
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I encountered another bug. Apparently this seems to be a controller only bug like the first bug I posted.

orchid niche
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I have an unusual problem with launching the VR version, it appears the game loads before SteamVR has even begun to start, it locks up the HMD (Index) which can no longer be found until SR is shut down, SteamVR is rebooted and then SR is launched afterwards.

obtuse scaffold
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is the menu music meant to start before the opening titlecard thing?

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like it starts playing on the SUPER SPIN DIGITAL screen

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and iirc it used to start when the menu loaded

lean crystal
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It’s intentional I think

obtuse scaffold
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if it is then its cool, just confused me a little lol

valid walrus
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Water Elemental RemiXD has scores resetted but it's all back to normal when I go back to the regular version.

barren laurel
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Something's been changed or updated, thats a different leaderboard as well

valid walrus
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I figured I didn’t see anything different with the chart

neat oriole
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I've noticed that the grip sensors on the Index controllers are way too sensitive in the beta. I have to basically flare my hands wide open in order to avoid the game thinking that I want to relocate the track. Is there a way to tune this down? I assume it's a game issue and not a Steam VR issue as SRXDVR is the only game that responds this way. Other folks that I know have had similar experiences.
By contrast, the Vive Pro wands have been brilliant so far. Too bad their battery life is sort of terrible.

thick wagon
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Hi @neat oriole! I’ve put a new build on the slightly more closed beta (password is E2s7u9RZXD6pSqzPwNFmhg)

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Are you able to let me know if that solves the issue for you? Thanks!

neat oriole
#

Can do! I'll give it a test after work today. Thanks!

waxen bane
#

wow uh maybe you shouldnt leak this (?)

#

i guess it's fine now that there is open beta

thick wagon
#

Yeah, both branches have been the same for a while. Only reason I didn’t push it to ea was that I made a fairly significant refactor to input mapping with this one and I haven’t been able to test it completely thoroughly

tired pine
#

Please add variants of the chillhop DLC backgrounds that remove the racoon character, he's super cool and stuff, but he doesn't fit the vibe when used for customs (and add variants without the monstercat head for that dlc as well if you could much thanks).

winter plume
#

🙏 🙏 🙏 🙏 🙏 🙏 🙏 PLEASE 🙏 🙏 🙏 🙏 🙏 🙏 🙏 🙏

neat oriole
#

Small bug. When I set custom mappings, then restart the game, the mappings get duplicated.

#

Also for some reason I cannot map a new pause button while using the Index controllers.

neat oriole
#

The grip sensitivity feels much better.

thick wagon
#

Good to know the sens is better. Thanks for the bug report! Will try and give it a fix.

thick wagon
waxen bane
#

oh???

thick wagon
#

Will take a bit of work and considerations to get it so you can do replacements though

winter plume
#

BIG

pliant rune
#

👀

tired pine
#

Blessed day, thank you Steve

bronze moss
#

very cool

woven abyss
#

Yuge

scarlet rampart
#

Made my day

thick wagon
#

I'm sorry, the system is there in the game, but I haven't gotten around to adding it to the UI yet. But if you're feeling adventurous, you can try messing with the srtb

#

Try find and replace
[{"key":"SO_TrackInfo_TrackInfo","val":"{
with
[{"key":"SO_TrackInfo_TrackInfo","val":"{\"objectReplacements\":[{\"key\":\"Position\"}],

thick wagon
#

Also, feel free to switch back to communitysneakpeek

winter plume
#

holey moley

neat oriole
winter plume
#

something might've brokey in this build because my game becomes half unresponsive whenever the game starts reading for any MIDI input

Stack trace:
MidiGameController.UpdateController () (at <81ee2873fef746ddba929c345d0bd823>:0)
MidiInputService.UpdateService () (at <81ee2873fef746ddba929c345d0bd823>:0)
PlayerServiceManager.UpdateInitialised () (at <9af74c0a8cba4df381c2599263cf36be>:0)
Game.UpdateInitialised () (at <a59551e7c055466a9ce0d986c5c58ae2>:0)
Game.UpdateState (Game+GameState gameState) (at <a59551e7c055466a9ce0d986c5c58ae2>:0)
Game.Update () (at <a59551e7c055466a9ce0d986c5c58ae2>:0)
SpinGame.Update () (at <11f4f06c538447b696ba57d9f96aa4f0>:0)```
thick wagon
#

Woof. Did you have any midi devices in plugged in with this run?

winter plume
#

yeah, unplugging stops the error spamming

#

it also locks the wheel from moving until I unplug it lol

bronze moss
#

is this on csp rn? i have my midi device plugged in

winter plume
#

yeah

#

(i doubt its due to mods as none of them interact with the input system but I'll try removing them anyway)

bronze moss
#

i was playing earlier with no issues, maybe its because i wasn't using it but it was plugged in

#

did you do anything specific? or did you just go play a chart?

winter plume
#

at first I thought it's because of the control mapping screen but no just booting and playing does that

bronze moss
#

weird

#

yeah im not running into any issues

winter plume
#

ah I think I see what happened

#

resetting all the MIDI mappings fixed it

#

hm, but pausing and resuming makes it spam that NRE again...

#

even though it plays fine? odd lol

#

okay, I narrowed it down

#

it errors out again whenever I try to pause using a MIDI key

#

hey that's not what the color preview chart looks like lol

waxen bane
#

wheel gone

winter plume
#

oh wow

#

it's just stuck there

#

ugh now I'm not sure again but it seems like removing one if not all of these bindings fixes it

winter plume
thick wagon
#

Alrighty, new build is up! That midi problem should be fixed.

#

Also hacked in some UI in the editor for disabling bg elements

quaint sorrel
#

wow i see what you mean

#

huhhhh

scarlet rampart
#

this is more than I even could have asked for

#

amazing

quaint sorrel
#

yeah this is great

thick wagon
#

Under the hood the things don’t have sensible names, so I just went with letters

quaint sorrel
#

so it seems like:
A gets rid of the audio visualizers on the side
B gets rid of the crystals or any sky elements (also the pyramids from the haywyre songs and buildings from the anomalie songs, and the flashing lights on revenger)
C gets rid of the ground
D gets rid of the rings that the ship flies through
E.... idk what E does honestly (oh it got rid of the giant spinning thing on the one esk bg, oh and Monstercat heads from the dlc bgs... and the large skulls from ghost ship and raise the black flag, and the giant flying cubes on robo trio or twist sound)
F gets rid of sky elements that fly towards you and reacts to bpm (?), like the cubes on show me love or pyramids on dance with silence
G gets rid of the godrays you see on bgs like pirate afterparty, the kraken, etc

scarlet rampart
#

E will be legendary

quaint sorrel
#

hm

thick wagon
#

The letters don’t necessarily always match up per bg. It’s just the order in which it finds a “disableable” thing

quaint sorrel
#

yeah i'm starting to see that now

#

the ships on the teminite tracks aren't consistent with each other

#

sometimes it's on B, sometimes on F

#

this is great though, thanks so much for putting the time into this, you'll have us stuck making the perfect bg with these tools

#

for potentially hours

thick wagon
#

Have fun!

scarlet rampart
waxen bane
#

hell yeah

scarlet rampart
#

finally a way to make an actual black background

winter plume
#

Oh hell yeah I’m disabling D on every chart going forward lol

hybrid panther
#

dang, this is really exciting

waxen bane
#

i can finally have my skybreak background without the sharks 🥺

#

dont misunderstand what i say. i really love sharks. but there's no sharks to be seen in this chart

hybrid panther
#

that actually looks sick

waxen bane
#

i mean it was already this when using simple bg

#

although this coloring is from the dlc and i love it

hybrid panther
#

do I seem like a simple bg kind of person? 😤

#

background at full blast always

waxen bane
#

i use simple bg :(

#

should i feel insulted

hybrid panther
#

No we’re just different and that’s okay

waxen bane
#

:3 yay

bronze moss
#

new bg control is really cool, its going to open up use for a lot of DLC backgrounds that people didn't want to use because of the branding attached to them

#

as a monstercat enjoyer myself i loved the cat headbopping but this is huge for useability and customization

winter plume
#

Overkill background with no MC head oh mah gah

copper gate
#

i love the BG options now we can customise more, that will be so useful

heady spire
#

wooowwwwww this is genuinely incredible, it'll be way easier to fit different bgs together and set a certain atmosphere.. even beyond just disabling elements from the dlc backgrounds

#

being able to disable the ground while still keeping all the objects is something I used to wish for a lot melty_thank

waxen bane
#

you can make the raccoon alone with the new background options

winter plume
#

abducted 💔

copper gate
#

nooo don't make them lonely

hybrid panther
#

their chill expression suddenly becomes very sad

neat oriole
#

I'm sure that the answer will be 100% yes, but will the steam keyboard be implemented so that we can use the search function in the HMD?

valid walrus
#

I don’t know wether to laugh or cry

copper gate
thick wagon
#

We got glyphs for mouse buttons in the latest build. Even in the tutorial! If that’s your thing

winter plume
#

Symbols are always nice

#

In fact I always thought the options menu in general could use some

winter plume
#

okay now imagine this

#

but the arrows go ⬆️ and ⬇️

#

🤯

#

(Y mouse axis for the IIDX players)

haughty marsh
#

forward spin

winter plume
#

personally more of a northwest spin fan

haughty marsh
#

a forward spin can go northwest, just gotta look there

waxen bane
#

a forward spin for me would be northeast

thick wagon
#

There’s a slight tweak to the VR aim assist in the latest CSP build. Match strings should feel smoother

celest gate
#

it's probably too much work but would it be in the realm of possibility to make it so that we can bring elements in/out at different times of the chart? or even switch backgrounds?

#

looking at charting this https://youtu.be/kmYgwc4QYhE?si=kcwZydpw53T7kW6z&t=186 and in the video you can see the background change at the drop, would be super cool to emulate that effect in spin

the another car sogn

♫ stream & buy "Red Horizon" ♫
https://creo.fanlink.to/red-horizon

You can use this song in monetized YouTube videos alongside your own original content if you include the following attribution clause:

Song "Red Horizon" by Creo
https://youtu.be/kmYgwc4QYhE

You can not re-upload any audio or visual content by itself for ...

▶ Play video
waxen bane
#

i would actually go insane if we could do that

winter plume
#

I think you could unironically learn how to do it yourself by the time we see something like that in-game 😵‍💫

haughty marsh
#

hmm

winter plume
#

(the custom BG mod is alive again)

haughty marsh
#

that's not quite the same tho

waxen bane
#

goodbye to a world fusion collab video but in game

valid walrus
#

Final Boss RemiXD hasn’t been in the beta like the other songs. Is it going to be released with the update on Tuesday?

haughty marsh
#

there's no RemiXD for it yet

valid walrus
#

I see

thick wagon
#

There's one more final build before tomorrow! I made a virtual keyboard for the search field

lean crystal
#

uhm...

thick wagon
#

"okay".

Cheers, I should fix that

copper gate
#

Just a few thoughts from me (my personal opinion) it's totally ok if you don't agree.

• The way to now select a difficulty is a bit strange, moving left/right seemed a lot more intuitive
• Where the filter is, doesn't seem very practical. It made more sense when it used to be next to search
• Still waiting for the recently added sort filter
• Give me Dutch as a language pls

waxen bane
#

i think it would be better if the remixes were labeled as the show me love one

#

would be something like The Magician (Eraser remix) with seejay in the artist field

#

of course way you pfcd both of them already

#

🙄

mystic hound
mystic hound
#

eh I could see either or

thick wagon
#

This sounds like a Davercision

#

@little granite

copper gate
#

i agree with lena on this

waxen bane
#

hell yeah new skins

copper gate
#

this was super fun to play

little granite
#

Yeah I want the reminder name to be more prominent

#

Remixer*

#

I guess the artist is seejay although the work is so transformative

waxen bane
#

eh

little granite
#

It's probably good to keep it consistent with shoe me love

copper gate
#

idk i feel like it would be more clear in the title as it's bigger tbh

waxen bane
#

hell yea

little granite
#

👠 😈 💕

copper gate
#

even on YT, remixes are usually artist - song name (remix artist name remix) if that makes sense

#

hmm question

#

have the look of spins changed? the first spin in the magician remix gave me a jump scare because it didn't look normal lmao

mystic hound
#

nope, not as far as I'm aware

#

what spins do you usually use?

copper gate
#

rock hero

mystic hound
#

hmm, don't think supporter pack content was updated during this period

haughty marsh
copper gate
waxen bane
#

teehee

#

whole server is clueless

#

i am not

copper gate
#

i just want cat

haughty marsh
#

yes

waxen bane
#

would be nice to have the "SRXD B-Sides" mention somewhere too tbh

#

maybe in the subtitle?

pliant rune
#

Dude the Spin Cycle Remix cover art is so cool I am in love with it (also the background)

waxen bane
#

the background is insane

lean crystal
#

this is so cool to see in-game

#

AND THE MAGICIAN BACKGROUND IS SO COOL I CAN SEE THE BACKGROUND ELEMENTS MOVING DYNAMICALLY TO THE SONG

winter plume
#

anyway yeah I think the remixes should stick to the "industry standard" labeling, let's call it that

#

would be even cooler if they got their own little icon in place of the track number or something to represent it's a B-Side remix

thick wagon
haughty marsh
copper gate
#

whoa seeing the cue point names while in the note editor is strange but helpful

left arrow
#

spin cycle remix colouring not available as a background selection in editor

valid walrus
#

Happy to see Final Boss RemiXD

copper gate
#

ohh i didn't realise

#

55 😭

valid walrus
#

Pretty lit

copper gate
#

there's definitely some silly in this chart :3

waxen bane
#

me when the 55 is a 47

#

also i knew what part was ani's and that's all that counts

#

best part btw

copper gate
#

yeah i think i could tell too

waxen bane
#

shoutout to like

#

prog

#

to put quad taps

#

either prog or loos

copper gate
#

i definitely had some jump scares where i was like huh?! i am confusion

waxen bane
#

overall this is pretty consistent

#

but hell nah this is like 45

#

maybe i'm underrating my charts too much

copper gate
#

i don't think it's as hard as the kraken, but there's definitely some tricky parts in this

woven abyss
#

There’s a couple crazy diff spikes but 55 seems very overkill

waxen bane
#

tbh 50 would kinda make sense

#

rounded number

daring cedar
#

OOOH i now realize why the game has been getting little silent updates (i signed up to the community sneak peek branch and completely forgot)

barren laurel
#

If it's going off the peaks, 50 makes sense. Averaged out it's med-high 40s, especially with the various different styles coming into play

valid walrus
#

What’s the password for the new skins?

#

I for some reason can’t find it

waxen bane
#

haha!

#

:3

#

it's pretty easy to find

#

took me like

#

10 seconds

valid walrus
#

I mean all I did was ask

waxen bane
#

oh uh

#

i wasnt mean or anything

#

i'd like to let everyone find by themself

valid walrus
#

It’s alright I was just confused

#

I don’t understand people’s humor here lol

waxen bane
#

sorry lmao

valid walrus
#

You’re fine 😂

daring cedar
#

is the password like hidden or where youjust making a joke and its not out yet

#

i assume its the latter

waxen bane
#

no

#

it's somewhere

#

cause i found it

daring cedar
#

oooh i see

barren laurel
winter plume
#

can't wait for 50 more people to join and start asking because it is, in fact, not in plain sight like the dialog tells you!

waxen bane
#

i mean it is

waxen bane
#

it's in the obviousest spot

elfin robin
#

oh, didn't realize these were in already :0

heady spire
waxen bane
#

IM NOT

heady spire
#

I had to use all of my iq to find it

waxen bane
#

cod

daring cedar
#

am i just stupidd

#

where is it :(

waxen bane
#

teehee!

waxen bane
#

that's a very convenient gif

daring cedar
#

can someone just dm me the password 🥺

winter plume
#

how about the slightest of hints instead

daring cedar
#

alr

elfin robin
#

just view all the discussions

daring cedar
#

oh

winter plume
#

vro.

barren laurel
#

I haven't even looked xD

waxen bane
#

i'm removing cause i'm so kind n cool

#

but yeah

#

it's like

daring cedar
#

wait yeah im stupid

#

found it

winter plume
#

oh well, someone will make a Steam Guide to leak it anyway

waxen bane
#

told you it's in the obviousest place

daring cedar
#

yeah...

winter plume
#

placing bets the guide in question will be in Chinese as well

waxen bane
#

traditional or simplified chinese?

winter plume
#

ermmmmmm Cantonose akschuially 🤓

daring cedar
#

sorry im just like terrible at searching for stuff

daring cedar
#

i wont tell anybody tho

#

how to get it ig

waxen bane
#

the knowledge will spread

daring cedar
#

dang :(

#

i guess its just inevitable

waxen bane
#

pretty much

winter plume
#

holy moly keyboard beats are P H A T

heady spire
#

I can finally break my space bar in game

#

@ carbonrn

#

also I really like the final spin design, way better than what I had lmao

copper gate
#

don't worry i still don't know either

heady spire
#

lego set works so well

waxen bane
#

crazy that people thought i was gaslighting

#

i would NEVER do that

#

yall dont me well enough 🙄

copper gate
#

i give up

mystic hound
#

I think Final Boss RemiXD is the hardest PFC to go for

#

but turntable-wise, I can see why something like The Kraken could be seen as harder, especially with its spins

waxen bane
#

put it at 50 please my lil mind would be satisfied

lean crystal
copper gate
#

yes

#

i've looked everywhere

#

and typed in everything

waxen bane
#

my advice to him was

#

"dont think smart"

lean crystal
#

when you first join the server, what's the first channel you see

waxen bane
#

but this guys just too good

copper gate
#

i can't remember

waxen bane
#

... apparently not

lean crystal
#

ah but here's the thing, i'm not telling him what the exact channel is

copper gate
#

i've been through all the channels

#

i've named all the channels

waxen bane
#

blind

copper gate
#

😭

#

ya\ll hate me istg

waxen bane
#

okay lil guy

copper gate
#

LIL

lean crystal
#

what do you think the waving means

hybrid panther
#

I think I got it

waxen bane
#

ah yes, the #sup channel

waxen bane
#

very smol

copper gate
#

GOT IT

lean crystal
#

🎉

waxen bane
#

congrats

#

i dont get how it's not the first thing people look in

copper gate
#

i didn't know it was in the channel lol

heady swallow
copper gate
#

😭

heady swallow
#

Okay I'm very stupid it seems

#

Does the password start with a W

#

Okay nvm I found it

heady swallow
winter plume
#

I just remembered about this since a SDVX controller was mentioned in chat

#

epic, they are now officially compatible controllers

tired pine
#

I love how tooth and paw came out, was it not possible to add x's for the eyes on a fail? or was that considered in poor taste lol either way, thanks for bringing my stupid idea to life

thick wagon
#

It was just a bit out of scope for this update

tired pine
#

Understandable

scarlet rampart
#

would it be possible to make the random button work only within favorites if you have show only favorites selected

bronze moss
#

does it not work like that? i thought it was only giving me my favorites

scarlet rampart
#

I just tried it again and its now working

#

weird

mystic hound
#

oop

#

well at least the functionality is in there lol

#

really cool random button

scarlet rampart
#

its massive

tired pine
#

can we make it so the head and car track are separate entities on this bg?

mystic hound
#

omgomgomgomgomg finally finally FINALLY

#

this was pain

copper gate
mystic hound
#

it be done

copper gate
#

that's insane

waxen bane
#

wait until final boss remixdxd

copper gate
#

omg haha

waxen bane
#

i noticed that the album art for spin cycle remix says netcavy and not shinko

#

wondering if they got their name updated or something

winter plume
#

I thought it’s just interchangeable aliases they go by

thick wagon
#

Yeah, it's actually changing to (NETCAVY Remix)

#

Which will wipe the leaderboard sorry

copper gate
#

😭

waxen bane
#

that easy charting on the magician is insane

copper gate
#

god damn it

waxen bane
#

i cant unselect cue points while clicking at a random place on the screen anymore

#

whatever shortcut i do, it will write in the cue point instead of doing what it's supposed to be

#

i have to click on the pencil up right to unselect the cue point

random cape
#

im bad but at least i cleared XD level

winter plume
stone quarry
#

sick bg 🔥

winter plume
#

aint no way I had to enable hitsounds to learn the intro timing

mystic hound
#

this RemiXD was reset for whatever reason

valid walrus
#

In the future all of RemiXD will be resetted SkullMedal

celest gate
#

?

valid walrus
# celest gate ?

It was a joke but at the same time judging this being the 2nd time this has happened and the devs didn’t say or do anything I can honestly see this happening

celest gate
#

individual charts might get reset sometimes but they've said there won't be any full leaderboard wipes

valid walrus
#

This shouldn't be a thing tho. 1 chart from the vr beta and now this eventually all the charts will be resetted.

bronze moss
#

95% of the charts since 1.0 have had the same leaderboard

valid walrus
#

I’m asking why is RemiXD charts being resetted not if something had the same leaderboard and nothing changed with the chart

#

And nothing is said

winter plume
#
  • this one
  • tahts it
mystic hound
#

what was the change?

winter plume
#

no clue?

#

your message is how I found out lol

mystic hound
#

lmao

#

only remixd was reset as well, no other difficulties were reset

valid walrus
#

@winter plume Water Elemental was brought up first by me in the beta like I said earlier

celest gate
#

I'm still not seeing the leap to all of them being reset

winter plume
#

no reason to

#

only thing I'd expect to change is ALL ratings, eventually

mystic hound
#

yep, and ratings are safe to change

#

I'm just wondering what changed in the first place for those RemiXD leaderboards

thick wagon
#

There was a slight note changed that caused a score reset. I’ll have to investigate it tomorrow

chilly wing
#

Hi guys, know if the new update with the new songs will be coming to console?

winter plume
#

maybe not everywhere at the same time but of course they will

chilly wing
#

Awesome, thanks for the info. Recently discovered the game and loving it

valid walrus
#

@chilly wing console updates usually get dropped without any announcements just also to keep in mind only when they’re missing content

winter plume
#

oh hey this thing appeared

valid walrus
#

BANGERS 🔥 🔥

hybrid panther
#

NEW SONGS????

winter plume
#

These have been in the playlist for ages lol

hybrid panther
#

ye but they’re in game now

daring cedar
#

Omg they're out already??

waxen bane
#

on csp yeah

daring cedar
#

Yipppeeee!!!

barren laurel
#

Oh yeah these are awesome

waxen bane
#

5 perfects is crazy

haughty marsh
#

he's so rusty

barren laurel
#

True honestly

daring cedar
#

the two new charts are so fun

daring cedar
mystic hound
#

this remixd might be a tad underrated

winter plume
#

ehh ya think?

mystic hound
#

had to cap it off with the comparatively easiest remixd added with the update

#

WE KEEP SPIN ASCENDANT SpinAscendant

copper gate
#

100% zoom it is i guess

waxen bane
#

myopia gp

valid walrus
#

Didn't expect to get these all added at once 🔥

winter plume
#

from vivid stasis is in the featured field for some reason? lol

haughty marsh
#

Yeah why is that there

valid walrus
#

I mean tapestry and radio was added months ago and was still posted on here by Cub and no one said or cared why now lol

#

And the b side remixd charts

haughty marsh
#

Huh?

#

We're just talking about the metadata on the chart

daring cedar
#

OMG THEYRE OUT?

valid walrus
#

I guess I’m not familiar with this stuff my bad

#

Or understand

serene pendant
#

hopping on the bg appreciation train

#

these are awesome

winter plume
#

gameplay zoom above 75 be like

#

new audio experience ahhhhhhhhh

#

feels like a new game

serene pendant
#

long charts work 😭

#

aaaaaaaaaaaaaaaaaaa i've been wanting this for so long thank youu

waxen bane
#

we're so back

#

is there endless mode in the beta

winter plume
#

nope

#

AND no shakies

#

blessed

waxen bane
#

these last notes are wrong

#

after the tap

#

wrong ❌

#

good ✅

#

(this is a fake triplet)

#

my two notes before the tap are wrong but dont mind this part

mystic hound
waxen bane
#

eat dirt

#

/nm

#

<3

serene pendant
#

gameplay zoom -1000 spinplay

tired pine
#

lmao

#

I've been waiting so long

daring cedar
#

Finally got to try out all the songs and

#

How do i say this...

tired pine
serene pendant
#

yeah

tired pine
#

I wanted to try zooming out a bit, I'll check that

mystic hound
serene pendant
#

I tried -25 and it was alright

mystic hound
#

for both -1000 and -25 lol

serene pendant
#

you literally just can't see anything

#

-25 is mostly normal

#

can't get a screenshot rn

mystic hound
#

ah I see

daring cedar
#

WHATTTTTT

#

SECOND PFC

mystic hound
#

EZ

daring cedar
#

wayside has got to be my fav song of the 4

copper gate
#

is that the one with the multiple taps in a row?

daring cedar
#

yeashb

copper gate
#

yeee i loved that chart

winter plume
#

idk if it's placebo but zooming in feels like playing on pre U16 again

serene pendant
#

I can't add bindings to my mouse in the beta

mystic hound
#

@thick wagon

thick wagon
#

Do you mean for click actions? Or mouse move/spin wheel?

#

Ah, yep, found it. Thanks! Should be fixed soon

valid walrus
#

Not a complete reset on the leaderboards but scores were removed for some reason

#

Only shows 28 people

#

Revenger, Second Wind and This Is It are completely gone

haughty marsh
#

again? dang

mystic hound
#

@thick wagon

winter plume
#

i'm so used to having folder switcher now that trying out betas or switching branches is like WHERE DID MY CHARTS GO

hybrid panther
#

It’s the main reason I don’t usually switch right away

#

but eventually fomo makes me want to play the charts

winter plume
#

thankfully it's a quick, just gets annoying doing it every time lol

#

one day it'll be a real game feature

#

true and real

hybrid panther
#

It needs to be

winter plume
#

also im probably tripping on this one but I think in the first endless beta there was the jump to practice from clicking on the graph thingy back

#

now its gone again?

winter plume
#

this page appears blank when you open the editor until you reopen it

left arrow
#

note to self glorpNoted listen to ninajirachis discography

#

these 2 tracks might be my fav in the basegame now

lean crystal
#

if there's a gameplay zoom option then i REALLY think you should be able to zoom out as well

winter plume
#

prob impractical but I'd like to see what it looks like lol

waxen bane
#

i could troll even more in ssso!

lean crystal
#

like tetris effect for example. the playfield is zoomed out by default since this is a game you'd play on a big screen tv. for smaller screens you obviously want it more zoomed in which this game does allow you to do

mystic hound
thick wagon
#

New patch has been pushed that fixes a couple of things (time signature bug and the editor panel bug that @winter plume mentioned.
Also zoom has moved to Track / Hud and can go negative

quaint sorrel
#

oooh

winter plume
#

@ anyone send screenshot with full zoom out

quaint sorrel
#

Can someone else check Door Nock (Konomi chart) to see if that audio is still really off?

winter plume
#

for portrait mode on PC btw, did you have to flip the orientation in windows itself or was there a game setting I missed

#

(guessing it's the former since its probably automatically determined by resolution)

winter plume
#

neato

lean crystal
#

oh no, 0% zoom looks so weird to me now

#

-25% zoom it is then

winter plume
#

0 to -25% looks like going to minecraft FOV slider and putting it back to 90

waxen bane
#

the game looks so good

#

i'm not used to it i play at lowest quality

valid walrus
#

@thick wagon leaderboards for Revenger, Second Wind, Flight and This Is It RemiXD are still gone alongside a bunch of customs losing scores as well.

serene pendant
#

^ I've gotten this on the beta and the live build

thick wagon
#

Wait, it’s happening in the live build too??

serene pendant
#

actually, it might be a different bug than Zombie is talking about, not sure

#

a lot of leaderboards seem to just be randomly missing a bunch of entries
I've gotten this on both the beta and live builds

copper gate
#

i've also noticed this too

serene pendant
#

this is my best screenshot of one currently
same leaderboard, but one screenshot was taken yesterday when the bug happened, one was taken just now

waxen bane
#

dan did make a screenshot of that issue today too

valid walrus
#

This too

left arrow
#

time signatures have bloom lol

daring cedar
#

OMG??

waxen bane
#

massive editor rework: bloom

winter plume
#

BIG

left arrow
#

also the gridlines at the top become offset from the waveform while the song is playing
and the offset increases/decreases with the playback speed
(at slow speeds it barely offsets, at higher speeds it offsets more)

#

first image paused second image playing

#

i tested to see if it changed with any calibration settings and it did not

thick wagon
#

So I think that Octava chart did actually change, so it should have had a leaderboard reset.

#

Flight remixd shouldn't have changed though. Let me see if I can find the issue there

thick wagon
#

Ah! Found it. It was a bug calculating the max score if the last note is a spin without a defined end

valid walrus
#

So would that mean we wouldn’t have to redo our scores for flight and the others?

thick wagon
#

Nah, it should be all good now. Just pushed a new build

valid walrus
#

Sweet thx so much dude

thick wagon
#

Thank you for helping me figure it out!

bronze moss
#

if we're changing setting slider lengths can we get some more on the track speed override 🙏

#

65? 70?

daring cedar
#

is it me or are songs not fading out correctly?

thick wagon
#

@daring cedar do you mean at the end of a track?

daring cedar
#

yeahh

thick wagon
#

Ah ok thanks. I’ll take a look today!

daring cedar
#

bokayy!

cloud glade
celest gate
#

slider ends being the same color as the start is a bit confusing while looking at the editor timeline

#

it's hard to differentiate the slider ends from inputs

mystic hound
#

I like the concept but maybe a lighter shade would be better? or just go back to white, either works

tired pine
#

A toggle 😈

scarlet rampart
#

can't really see why it needed a change

left arrow
#

i kinda like it

#

but a bit lighter would be nice

winter plume
#

it only occurred to me now that this chart drops the usual flight path rings in favor of the pixel themed ones

#

same with octava

daring cedar
#

yeah i noticed that the first time i played them and it threw me off a bit

waxen bane
#

simple background player here i could never have noticed

serene pendant
#

clipping is mega broken on the beta build right now

#

I can't even find a pattern to it

#

but it seems that fadeouts are using fadein numbers (sometimes? maybe?)
and some out of bounds fades are randomly inbounds now? maybe?

#

but even the clipping in basegame is affected

#

you can notice it on songs with clipped endings, especially on the lower diffs

#

eg. Blue Shadows XD, Checkpoint H & Ex, etc

tired pine
#

Does this mean any chart that has used clipping will be messed up after the update?

serene pendant
#

any chart that uses fadeouts is probably busted currently

#

or fadeins

daring cedar
#

flight rings are getting clipped behind the belive moon (the new bg)

#

and they're also really hard to see in sector 5 for some reason

#

i also found the little squares on the miss effect are no longer transparent

thick wagon
thick wagon
#

That clipping bug should be fixed now

#

Also made the slider ends closer to white @celest gate

celest gate
#

thanks!

valid walrus
#

Monstercat RemiXD

#

👀

copper gate
lean crystal
#

i just noticed there are some people missing here (me and noin aren't here, and probably some others?)

copper gate
#

i'm guessing that doesn't include DLC?

waxen bane
#

soda has base game remixds

#

noin too

copper gate
#

yeah i know, was just double checking

winter plume
#

Hasn’t been updated in a while ig

lean crystal
thick wagon
mystic hound
waxen bane
#

can i get my name changed too

#

"Lena" to "earth" in the translation credits

#

imagine changing your name twice

mystic hound
mystic hound
#

who helped translate this? earth

waxen bane
#

earth

#

🌱

cloud glade
mystic hound
#

dry dreams is an epic track, glad I convinced dave to add it back in

waxen bane
#

thumbsup

heady spire
#

gotta make more people see the new name and wonder how it's sposed to be pronounced

heady spire
mystic hound
heady spire
#

yeps

waxen bane
#

-# (i dont know either)

#

i was just refering to the fact that Earth is the planet and earth is well

#

soil ig

#

idk

heady spire
#

oh wait no yeah, that's exactly it

#

🌍 vs 🌱

#

I Understand now

copper gate
mystic hound
#

yep!

copper gate
tired pine
#

sorry for the crunchy aspect ratio, this score was an S+ yesterday, also way no longer has a pfc? maybe the ending got extended with the whole spin

#

I'll just play it again and see if that's the case lol

#

doesn't look like it

valid walrus
#

I got the same exact score and was just about to report this lol

mystic hound
#

@thick wagon

tired pine
mystic hound
#

I have a feeling it has to do with the outro spin

winter plume
#

Normalize ending spins instead relying on default duration