#Open Beta - General Discussion

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old hemlock
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Is there a toggle for it?

lean crystal
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Is it really that distracting?

copper gate
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yeah i thought it was a resolution thing at first

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it's a little distracting

lean crystal
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I really like it :โ€™(

winter plume
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if anything it's a bit jarring

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it looks like you have no antialias

grizzled meadow
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I have all XD songs completed but no achievement, am I missing anything?

serene pendant
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try the tutorial

grizzled meadow
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I actually cleared robo trio and got it just now, ty

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what is way to mastery though

copper gate
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yeah i'm not a fan of the new slider look tbf

winter plume
#

it also has a jagged end too

haughty marsh
grizzled meadow
#

oh cool

bronze moss
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im gonna have to play all of the charts again since i didn't get the expert award...

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is the new hidden one remixd?

waxen bane
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ye

old hemlock
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it's distracting coz at the speed things are flying down it just becomes visual noise (imo)

bronze moss
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chart numbering is broken on customs

winter plume
#

nah that's the feature lol

bronze moss
#

they actually keep going upwards with every scratch note until they are out of view lol

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ill get a video rq

lean crystal
#

wh-

bronze moss
lean crystal
#

Uhm ๐Ÿ’€

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wow

winter plume
#

nice, now they're actually tolerable!

bronze moss
#

on the 2nd to last one you can see remnants at the top of the screen lol

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cant handle particles ICANT

winter plume
#

nah I don't even pay attention to them lol

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I know tj hates the effect cause of simple bg tho

turbid ermine
#

hahaha

turbid ermine
#

if i could i would disable all particle effects lol

grizzled meadow
#

I waited like a year to complete the final boss achievement and now there's another one I can't get ๐Ÿ’€

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paaaain

winter plume
#

well at least this time you'll only have to wait a day!

grizzled meadow
#

awesome

serene pendant
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good luck devs! we love this game to death and we're all rootin for you!

waxen bane
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1.0 is tomorrow

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so strange to say

copper gate
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oop my game crashed lol

smoky scarab
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so excited for the official 1.0 release!!! :3

scarlet rampart
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ahhh rip the double escape

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that was game changing for me

thick wagon
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This one seems like it could be bad. Could you please send me your log next time you see it?

haughty marsh
copper gate
#

5 mins till the 14th for me....it's getting closer

pastel geyser
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inb4 they release it tomorrow while it's still the 14th somewhere in the world

copper gate
#

it'll drop when i'm asleep probably lmao

wild gulch
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I'm predicting <t:1678813200:f> is the release time

waxen bane
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devs online

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It's already morning time in australia tru

mystic hound
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hopefully it's more of an evening release in australia lmao

waxen bane
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๐Ÿ™

pastel geyser
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i'm gonna guess it'll be around 4pm here, based on previous patch releases

copper gate
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yeah i'll probably be asleep then, sad times

cloud void
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I completely forgot this was an issue until I read this, because now they're just where I naturally expect them to be

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did the sliders change at all, they seem like blurry/fuzzy, unless now I'm just seeing things

lean crystal
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They did

cloud void
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ok I knew I wasn't going crazy. All these effects that keep being added are really distracting

waxen bane
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idk how you guys see that

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I must be blind or something

scarlet rampart
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what is this on the top left of a chart

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wait is that supposed to be custom

copper gate
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yup haha

little granite
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Release will be 2am tonight (tomorrow technically)

scarlet rampart
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But why is there a hash

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And why is it there in general

little granite
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Oh, it might be a bug, there's a # number for I assume the number the track is in your list, but the CSTM thing shouldn't have a hash I'm pretty sure

copper gate
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wait what's 2am aus time in gmt? lmao

little granite
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We left that space there to differentiate base game, DLC, customs

copper gate
#

oh god there's so many different time zones in australia lmao

little granite
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Might be a bit heavy looking

scarlet rampart
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I see

little granite
#

Yeah it's a bit of a joke (the time zone thing)

copper gate
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wait so when does it release lmao i am confused

little granite
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We're GMT+11 at the moment (although daylight saving is about to end and we become +10)

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1st sunday of April it ends though, so not for about 3 weeks

copper gate
#

ok so it's 12:25 in the afternoon for you?

little granite
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Sure is

copper gate
#

is it dropping within the next 9 hours? lmao

little granite
#

14 hours from now

copper gate
thick wagon
scarlet rampart
#

I see

little granite
#

I wonder if we need the # symbol at all

thick wagon
#

Can be changed in the translation file

pastel geyser
mystic hound
little granite
#

Yep

mystic hound
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alrighty, 1.0 <t:1678806000:R> everybody

copper gate
#

yeah that works

trim tide
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poggy

timid pollen
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Yes!

spare grove
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how do i unlock TheWay to Mastery?

mystic hound
little granite
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Why isn't it hiding the achievement properly

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oh well, it will be in 1.0

lyric owl
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ooo i bet its gonna be for completing all remixd charts

little granite
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It's just for completing one

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We got artwork and it's hooked up properly now

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Not sure if it will work in a live build yet

steep rose
#

Will the RemiXD difficulty form be closed right when the game releases?

viral notch
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When 1.0 drops, is there going to be another redeem xp button?

celest gate
#

Is it going away??

winter plume
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I mean technically it is a one time use

celest gate
#

If so I need to go click it

winter plume
#

But I donโ€™t see why it would get removed

quaint sorrel
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i don't think it goes away, but i want to back up my save just in case

winter plume
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I need to find a convenient way to redownload past SSSO charts and re enable the claim button still lol

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Thereโ€™s probably like 50 free levels sitting in those

grizzled meadow
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there's a few I can't pass yet

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although I could turn on the notes disappearing and probably pass them

winter plume
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itโ€™s only one

thick wagon
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New build is up! Could be the last one before release ๐Ÿ˜ฒ

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Maybe we'll squeeze one more in haha

quaint sorrel
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Oh? Whatโ€™s new in this one?

copper gate
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oohhh

quaint sorrel
#

what's with the XD symbol being filled in sometimes and the others aren't?

copper gate
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same here, some are filled and some aren't

winter plume
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Filled means you played that diff

quaint sorrel
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but i don't have a score on most of these

winter plume
#

I do have some filled in without ever playing them too tbf so not sure lol

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Remnant save data maybe

copper gate
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i've never played the expert version so it shouldn't be filled

pliant rune
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Well this doesn't make sense ldjlol

copper gate
winter plume
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The tutorial didnโ€™t teach Neppy how to play the game

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Neppy taught the tutorial how to play the game

pliant rune
copper gate
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neppy just too good

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so just to clarify, when 1.0 drops and we go onto the live build, does our savedata remain? i don't want to work my way back up to rank 182 or whatever i am and lose all my progress and stats...or should i back up just in case?

quaint sorrel
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i backed up my save data just in case i'm back to level 1 on live build

copper gate
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ok cool

mystic hound
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so you don't actually need to have a medal for every track to get Spin God, as long as you've completed at some point

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which was very convenient for me lmao

thick wagon
quaint sorrel
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Ah okay

old hemlock
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Oh so if you complete all XD tracks you auto unlock Spin Master and Spin Genius?

winter plume
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I sure did

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Itโ€™s the same as it was before

old hemlock
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That's handy

waxen bane
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I did ~50 experts yesterday before knowing that

haughty marsh
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all part of the training

old hemlock
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Is TheWay achievement working now?

waxen bane
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yes

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At least way got it

old hemlock
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Its only natural that we have a "complete all RemiXD levels" that also unlocks all the others. But how do you call it? Spin Ultra God?

waxen bane
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I got it too, can confirm it works

old hemlock
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Spin Jedi

waxen bane
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Remixed Spin God

mystic hound
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just call it The Way again, peak performance

waxen bane
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I'm sad the achievement isn't named "Lava de la maรฎtrise" in french

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I think the pun isn't very clear

mystic hound
old hemlock
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Oh true๐Ÿ˜‚

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Still I think its a nice achievement and not as hard as some might think

mystic hound
#

agreed, no bias

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more than 2 years of organizing and streaming the events, it feels great to have that recognized in this way :D

haughty marsh
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well deserved

waxen bane
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the pun not being translated in french tho

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<3

rigid rain
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:)

little granite
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What's the level up custom called?

mystic hound
little granite
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the one with a billion match notes

mystic hound
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oh

haughty marsh
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haha

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There's "Very long streak" and "Very Long Streak 2"

old hemlock
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lol nice! gotta try those

little granite
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damn that's awesome

winter plume
#

donโ€™t tell โ€˜em about [redacted]

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secret of the trade xdadobe

haughty marsh
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hmm

winter plume
#

It starts with the letter G

haughty marsh
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oh those, I think I know

little granite
#

I had to remove GPU stress test it would crash my game when I scrolled past

haughty marsh
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actually haven't tried them with the level system

winter plume
#

๐Ÿ’€

little granite
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I got about 40k xp for one playthrough of Very long Streak 1

haughty marsh
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hmm

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I think I got like 80k for one of them, probably second one

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around 70k for first iirc

old hemlock
thick wagon
#

There's one last build!

copper gate
#

oh

thick wagon
#

If you want to be in ten minutes before everyone else ๐Ÿ™‚

copper gate
#

still on beta i'm assuming? what's changed? jparaLeft

thick wagon
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Just a few little fixes

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Gamepad has been tweaked again too

copper gate
#

oh intro changed again?

smoky scarab
# old hemlock

oh god what did I witness notesblank I shouldn't have witnessed it, yet I have. Now I can't go back in time and forget it exists ๐Ÿ™ˆ

lean crystal
#

If I had wired headphones Iโ€™d play Spin in school

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Unless I play without audio ldjlol

quaint sorrel
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it uhhh, doesn't feel any different but i guess there's not time to change anything now

thick wagon
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The main thing was we actually lowered sensitivity for lower difficulties so it's easier for new players

quaint sorrel
#

aaaaah okay

thick wagon
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There should be a slight improvement on quick matches, but still has issues unfortunately

quaint sorrel
#

right, well it's good enough for now, wayyy better than what it used to be before 1.0 beta anyways

craggy pollen
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Yooooo so question if i go back to stable now it'll be fine? If the beta channel will even be a thing still lol

waxen bane
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It's stable

copper gate
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yeah save is there

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all good

craggy pollen
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cool thanks

waxen bane
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dead chat tho

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xd

craggy pollen
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rip

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It had a good run

idle frost
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How do I get into the beta?

quaint sorrel
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over there

little granite
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@everyone there's a new beta up on community sneak peak, we're probably just going to push it out tonight once we do some internal testing, feel free to have a play and see if you find anything busted
#1112653999695462491

smoky scarab
#

Ooh

sly reef
lean crystal
#

Anything new since the last build?

little granite
#

There's a bunch of changes, I'll post the patch notes in a post

winter plume
#

๐Ÿ‘€โ‰๏ธ

smoky scarab
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Can't wait to see what's up ๐Ÿ‘€

little granite
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#1112653999695462491

smoky scarab
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Finally

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Now we can chart tuplets

winter plume
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blessed polish update ๐Ÿ™

cloud void
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actual calibration? ok I'll give this a try

waxen bane
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I like the task bar icon change

barren laurel
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Mm

steep rose
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It sure did truncate the digits

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All of them, in fact

waxen bane
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LMAO

little granite
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lloooooool

barren laurel
#

XD

lean crystal
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๐Ÿ’€

barren laurel
#

Gonna retest, one moment please

waxen bane
#

what is a back quote

cloud void
#

where can you see the keybinds for practice mode?

little granite
#

How'd you get this 0.00%?

barren laurel
#

Unsure

little granite
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@waxen bane back quote is tilde I think

barren laurel
#

Wondering if it's to do with having a score posted from a previous version but need to test

little granite
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sometimes called back tick also

waxen bane
#

tilde doesnt work

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if it's like pressing alt gr + 2

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~

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There's still the AZERTY bug

little granite
#

You can bind it in options

waxen bane
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As Z and W are swapped in azerty

little granite
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check that it's bound correctly I guess?

waxen bane
#

I have to do Ctrl + W instead of Ctrl + Z

little granite
#

I have to go buy some mozarella but I'll be back

waxen bane
#

fine go buy your mozarella dave

winter plume
#

average azerty experience

waxen bane
viral notch
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yoo mozarella slaps

little granite
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You can check if your back quote / tilde key is bound correctly

waxen bane
#

oh

#

tilde makes me select the "gameplay" part in the options

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I think we need translation things for keys

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"period" "backspace" its pretty hard to know what it is when you don't know english properly

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oh okay so it's not back quote at all for azerty

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it's the ยฒ key

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which is at the same place as the tilde key in qwerty

barren laurel
#

After a bit of testing I can safely say we're baffled

#

Seems to be a one-off?

viral notch
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The avatars don't move at the listed bpms of charts.

little granite
#

That's weird, I saw someone post this recently and checked today, and it was working but now it's not in this new version

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Log'd

copper gate
#

how's it looking so far? i've just woke up lol

waxen bane
#

i want my azerty bug to be corrected :c

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ik im unbased using this kind of keyboard

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but france

heady spire
#

hold note tails are stuck on the lane they're first placed on mnsUh

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can't move em left or right

thick wagon
#

Oh. Will fix right away

quaint sorrel
thick wagon
#

Not in the patch, but I did just fix it. Should have a new build soon

quaint sorrel
#

jim has regained his rhythm

lean crystal
#

this appeared again? ๐Ÿ’€

winter plume
#

unity moment

thick wagon
#

Ah whoops. Thanks for point that out again.
I've pretty much fixed all of those little issues that popped up now. Except the 0.00% bug. That's a little strange

thick wagon
#

Ok, new build is up ๐Ÿ™‚

#

I also made a change to some of the keymap names to make it less englishy

#

but
,
.
and
'
all look kinda similar...

waxen bane
#

I must admit

#

I changed a translation about flight path editor btw but didn't change in the actual build

thick wagon
#

Ah. I'll grab the latest translations

waxen bane
#

japanese(?) letters don't appear anymore in the title when playing

#

okay? they appear now

haughty marsh
#

(โ€Žโ€Žโ€Žโ€Žโ€Žโ€Žโ€Žโ€Žโ€Žโ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Žโ€โ€โ€Ž โ€Ž)

thick wagon
#

Yes, it looks like non english characters weren't rendering on the hud the first time they're enabled. Just put a new build up where this should be fixed ๐Ÿ™‚

barren laurel
#

Savedata for the 0% thing if it's of any use (not sure tbf)
{"key":"CUSTOM_xxx_630d74812112e_932739334_Stats","val":"{\"scores\":[{\"v\":0,\"c\":0},{\"v\":0,\"c\":0},{\"v\":0,\"c\":0},{\"v\":0,\"c\":0},{\"v\":8563013,\"c\":4},{\"v\":0,\"c\":0}],\"streaks\":[{\"v\":0,\"c\":0},{\"v\":0,\"c\":0},{\"v\":0,\"c\":0},{\"v\":0,\"c\":0},{\"v\":2367,\"c\":4},{\"v\":0,\"c\":0}],\"tries\":[0,0,0,0,7,0],\"wins\":[0,0,0,0,4,0],\"fails\":[0,0,0,0,0,0],\"fav\":0,\"bExp\":25359,\"hist\":[{\"c\":0,\"b\":0,\"h\":[]},{\"c\":0,\"b\":0,\"h\":[]},{\"c\":0,\"b\":0,\"h\":[]},{\"c\":0,\"b\":0,\"h\":[]},{\"c\":4,\"b\":1,\"h\":[\"GzcDSB6FcRsdGpXqGHx80KzxwLM//PswyFlxZwlqO0tzSEtCyGtqVJtbgZr/Tw4AmI49mGIQvqrlTuS2Z3rAB2p7DpOjMAstjEPKoHmi0WuIG2Mgwpv1JbnfHImxdhc1Jqv6X62Z9lWKU91mvANINT0s04jNSnLsvtr5WniOQTQawksMCs6zIMhtjG7GYlLvBZDf29oLfgHtNW05+4afU/EKQIAUAMBJmrM00BKDhp+I/7snEyAEJKKf2whAgFrws9hhq4OEbL7D9KzygnIExqYZxGYn8J9aXlquTMTVnA+FqWBqPAmKU8HlaB3SESFAKg5ITgEQYhAAaF63tO4rfSgE\",\"GzcD+I/UYy0w2wnCdn+3JKFEswA1xl1Nf/ENDjk/BRgYtsAtYKgNSAACDow7YAA3OBNWa35sadvUpHwPRg==\"]},{\"c\":0,\"b\":0,\"h\":[]}],\"performances\":[{\"v\":\"\",\"c\":0},{\"v\":\"\",\"c\":0},{\"v\":\"\",\"c\":0},{\"v\":\"\",\"c\":0},{\"v\":\"H/79/fDz8PPw/fT9/f39/v39/f308P3w/f39/f3y/f0=\",\"c\":4}],\"lptcc\":768}"}

heady spire
#

sliders being on top of beatholds is kinda wonky with releases

#

though I like that wide sliders during beatholds are more readable now

thick wagon
#

New build is up with a fix to beat hold releases and Ricki's save bug. Turns out it was just because of overflow with the score being too big

thick wagon
#

There's a new build on CSP that should have less hitches (for those who have been experiencing them)

winter plume
carmine pagoda
#

seems to be running a lot better so far! ty steve

smoky scarab
#

Suffering frame rate drops that are in turn contributing to frequent note streak losses

royal panther
#

Not sure if this is the right thread, just found this: "Track not found" and "Create" cards have this small black line where tracks would show "cIndex"

thick wagon
#

I've noticed that. Should be an easy fix

#

Fixed ๐Ÿ™‚

pastel geyser
#

(posting here because I'm still using the communitysneakpeek branch monkey_look_away )

I've noticed a problem with the input settings for a midi device: When manually entering a value for Wheel Sensitivity, if you hit the enter key the value resets to 0.

If you un-focus the control by moving to a different setting with the up/down keys or moving your mouse the entered value is saved SeemsGood

Also I have to wonder why the value is now 100x larger than it previously was (ie a -30 value from the older version is now displayed as -3000)... Is there any benefit to us as players to be able to set such fine sensitivity values? It's a huge pain in the butt to adjust the value using the UI or keyboard +/- controls pepewhy

lean crystal
winter plume
#

intentional

heady spire
#

I doubt it

#

it was like that for me but then it fixed itself somehow

winter plume
#

patch notes say notes that you miss don't fade out tho

heady spire
#

o

lean crystal
#

This'll take a while to get used to

heady spire
#

ah they fade in edit mode

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mmyeah just gotta get used to it

#

(you're not supposed to be missing constantly anyways)

copper gate
waxen bane
#

wait the dlc is available ?

lean crystal
#

no

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but the new update is on communitysneakpeak

waxen bane
#

o

#

i switched on main branch yesterday bruh

scarlet rampart
#

wow, the chronos skin looks amazing

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and it's animated

#

no fkn way

pliant rune
winter plume
#

this combo is for the true glam j-rock enjoyers out there

copper gate
#

wait i thought the dlc wasn't available yet? or is this just another screen shot from somewhere?

waxen bane
#

there's note skins for base game

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and note skins in dlc

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The spikey one shouldn't be there tho it's a dlc one

winter plume
#

got key

waxen bane
#

show french

winter plume
copper gate
#

curious

waxen bane
#

how do the notes look like

#

this seems off

winter plume
#

this just another English moment lol

waxen bane
#

Yeah

winter plume
#

but to be honest I wouldn't even know the proper translation having seen them now lol

copper gate
#

i want this

#

give me lovehearts

winter plume
#

actually

#

Amuleto would work I guess?

waxen bane
#

Talismans is wayyy off

#

Thanks

winter plume
#

yepp doing the same lol

waxen bane
#

I put "Cute" instead

winter plume
#

pfft

#

name it ":3"

waxen bane
#

:3

winter plume
#

(oh god no)

waxen bane
#

i will not

#

i want to

winter plume
#

very tempting

waxen bane
#

but i have certain rules to follow

#

tbh would be nice to also have a key

#

but i want to support by paying too

dire steeple
#

the clock hands on the chronos skin don't go crazy on scratches ;-;

winter plume
#

unfortunate scrapped feature but we still take it

dire steeple
#

oh, sad. wheel looks really nice though :)

haughty marsh
waxen bane
#

dlc

#

they got a steam key

haughty marsh
#

i do too

waxen bane
#

uh

copper gate
#

they are in the live version

haughty marsh
#

nop

waxen bane
#

how do u know ween

haughty marsh
#

weenie won the key

copper gate
#

nope

haughty marsh
#

but live is still old for me

copper gate
#

i did win a key

#

but it's not the same

#

edge is on a different version

waxen bane
#

why do u have free key then u goober

haughty marsh
#

ah thought it was for this

copper gate
#

basically i just get it for free when it gets released, i also thought it meant i would have early access, but it does not lol

haughty marsh
#

why u telling me it's on live then ree

copper gate
#

i'm going off what edge said, it's not the standard csp edge is on, it's a different version of csp, i must've misunderstood lol

haughty marsh
#

no one talking about the miss sounds

copper gate
#

oh i have mentioned it kinda

#

i turned them off because i wasn't a fan lol

quaint sorrel
#

I said they were really cool

haughty marsh
#

I'm a bit behind today

#

where even is the option for that

copper gate
#

in the options menu

#

i think

#

where all the sound stuff is

haughty marsh
#

sound effect for notes? but that turns everything off

copper gate
#

nope

#

disable sounds when notes missed or something like that

#

i can't remember the exact wording

haughty marsh
#

am I blind?

copper gate
#

huh

scarlet rampart
#

Audio feedback

copper gate
#

oh yeah

#

that one

haughty marsh
#

but that's

copper gate
#

change it to yes

scarlet rampart
#

No

#

Its should be no

haughty marsh
#

also the thing making the music quieter when missing isn't it

#

don't wanna turn that off lol

copper gate
#

what? if you don't want to hear the miss sounds it should be on yes

scarlet rampart
#

I thought they wanted to hear it

copper gate
#

idk at this point, i just know i changed it to yes

haughty marsh
#

I'm fine hearing it for now

#

just thought it would be a separate option

copper gate
#

there's a lot of stuff with this that i'm not a fan of tbh

scarlet rampart
#

My only issue with the miss sounds us that they are slightly delayed

#

Otherwise I would use them

copper gate
#

i've always had them disabled tbh

scarlet rampart
#

I mean

#

They werenโ€™t always there

copper gate
#

huh? i've never had sounds for when i miss

scarlet rampart
#

Exactly

#

Because they werenโ€™t always there

copper gate
#

oohh i see what you mean now

haughty marsh
#

the option has been there tho

scarlet rampart
#

It did something else

haughty marsh
#

yeah, making the music fade out when on low health

scarlet rampart
#

Yeah

#

Not misses tho

#

They did have miss sounds waaaay back when tho

#

Like pre update 11 or something like that

haughty marsh
#

hmm yeah seems like the music fadeout got replaced

waxen bane
#

how did u do to have the dlc cat

#

i have entered the key

haughty marsh
#

I don't that's the problem lol

#

I checked all game versions but couldn't find it

waxen bane
#

it says i have it

haughty marsh
#

ye me too, but it doesn't show up in game

waxen bane
#

it works on csp for me

#

also i have stutters now

#

with the dlc

haughty marsh
#

bruh

#

I'm being scammed again I swear

copper gate
#

what's wrong cat

haughty marsh
#

I get no DLC

#

I just wanna double-check my translations smh

copper gate
#

you had the csp tester thing one?

haughty marsh
#

hm?

copper gate
#

to get the dlc you need like a csp tester branch or something

waxen bane
#

yeah i def can't play on the beta, i'm litterally at 30fps

#

gonna check the translations and goodbye

haughty marsh
#

I'm on csp rn and it's not there

copper gate
#

yeah but does it say tester anywhere?

haughty marsh
#

just normal csp idk

copper gate
#

ok i know there's something to do with the csp tester

haughty marsh
#

@waxen bane ?

waxen bane
#

when u added ur key

#

was it written "tester dlc pack added" or something like that ?

haughty marsh
#

don't remember really

#

think it was just the normal pack?

mystic hound
#

if upon redeem, it said Supporter Pack instead of Test DLC, you've redeemed the retail version of the DLC

#

which you won't be able to install until it's released

haughty marsh
#

yeah then that's probably the case

#

guess I'll check when it's out

waxen bane
#

everything works well i'm just the stupidest person alive

copper gate
#

i'm assuming the 2 new base game tracks will be added to the remixd wheel right?

mystic hound
#

already done

tired pine
#

Please please please, is there a way to disable the notes falling off the track? Its super distracting, and it still occurs even if you're only a little late instead of just missing.

#

It would actually make me stop playing, and I've put up with a lot

scarlet rampart
#

in both the editor and normal gameplay

tired pine
#

Also, there's a giant flash near the wheel when you miss? Or something I can't tell, but it covers my note beams which makes me lose my place in dense charts

#

the way the X moves across the wheel obfuscates the wedge positioning, where is in current build it kinda pops up above it, its hard to discern

#

I just know in function the sneak peak makes me lose my position much more often

mystic hound
scarlet rampart
mystic hound
#

yeah, that was fixed in editor

scarlet rampart
#

either way the way it happens in game is quite jarring

mystic hound
#

I personally like it in normal gameplay

scarlet rampart
#

I very much dislike it, especially that it happens on lates

tired pine
#

I just want a way to turn it off, because it makes it unplayable at certain difficulties for me

mystic hound
#

tells me what I missed, easier to tell if it was an overbeat

scarlet rampart
#

I mean, the miss judgement also tells you though

mystic hound
#

yeah, but I never really knew what I missed, just that I missed

#

if I see a match whizzing by, I know I whiffed a match now

tired pine
#

yeah but as it is I see a beat fly by, and it turns out it was just a little into great, and now I'm overcompensating onbeats etc, also if I miss I look near my wheel to see when I misalign, and when everthing is cluttered its covering all the vital information

scarlet rampart
#

for me it makes me compound miss

#

either way I feel like it should definitely be an option at least, especially since this was just not a thing for so long

mystic hound
#

fair, just putting my opinion on it as well

scarlet rampart
#

yeah that's valid

mystic hound
#

I enjoy the new damage feedback

scarlet rampart
#

I don't mind the miss sound or anything and the little flash

#

the notes flying off is the biggest issue imo, though I'm sure other people do have issues with those

mystic hound
#

miss sound's def the best part for me

tired pine
#

I think its both in conjunction that are absolutely destroying me, but the notes flying off being able to be disabled would probably fix most of it for me

mystic hound
#

yeah, I tend to hit earlier than later so that might be why I don't get that issue

tired pine
#

I know a lot of rhythm games have notes that fall below the strike line, but most don't have information tied to the strikeline in the way that spin does

mystic hound
#

yeah, it obstructing the view of the wheel isn't ideal

scarlet rampart
#

This also might be a bit out of place but, I guess this has been something that has been on my mind for a while. Since we have been officially out of 1.0, certain small changes made to gameplay like this can tend to be a bit annoying when especially without much notice. It's completely understandable in early access because I expect many things to change significantly. Updates and bug fixes are one thing but core things like this are quite jarring imo. Another example of this was the warning flashes on every miss as opposed to only when you were low in the last patch/update post 1.0

#

especially when we don't know whether something is a feature or a bug

#

I know itโ€™s not a big deal to some people sometimes but itโ€™s still something imo

mystic hound
#

well the damage feedback change wasn't anything that was unprovoked; people reported issues with how the game failed you out with seemingly no notice

#

and the update hasn't officially been pushed live, it's a beta so you would only know if it was changed if you played the beta or read the changelog once it was officially released

scarlet rampart
#

Well I didnโ€™t say it was unprovoked but I am pretty sure that that change was not mentioned

mystic hound
#
  • Improved damage feedback / audio effects for better clarity of when / why a note was missed
    • Notes now scroll past the wheel when missed, making it more obvious what was missed
    • Only bass frequencies will be removed when missing notes, and only very slightly
    • The big X on the wheel has been replaced with a more subtle exploding 3D effect
    • A DJ scratch effect will play when missing a note, based on the audio of the current track
    • Can be turned on or off with โ€œdisable audio feedback effectsโ€ in audio options
scarlet rampart
#

I said unmentioned

#

Is this for the build currently on cap?

mystic hound
#

yep

scarlet rampart
#

Csp*

#

Yeah Iโ€™m talking about the previous update

#

For the flashing on misses

#

Also where would I even read these patch notes for csp

mystic hound
#

this is from the changelog that'll be posted when the update drops, which is my point lol

scarlet rampart
#

I never said that this particular change was going unmentioned

#

I mean that changes in the past have gone unmentioned

#

Like the aforementioned one about the misses making the hud flash

mystic hound
#

yeah, from a cursory lookthrough, I don't see anything about the feedback changes in previous patch notes

scarlet rampart
#

Yeah, there were also multiple suggestions/questions that mentioned it with no response iirc

#

Iโ€™ll see if I can find one

#

#1089737141669613618 message

#

Hereโ€™s one

mystic hound
#

I wonder if this suggestion still applies to the new feedback system

scarlet rampart
#

Maybe not, I donโ€™t recall exactly what happens atm

#

But I do remember that change coming out of nowhere

#

And I donโ€™t recall any patch notes mentioning it

mystic hound
#

may have been just a bug, which they may have coincidentally fixed with the new miss system

scarlet rampart
#

Potentially, but I hope you can see why I, or others, might inquire about this before hand so we can know if itโ€™s a bug or a feature. And if it is a feature, even if the answer is no, i still want to say something about it if I donโ€™t particularly like it myself. At the end of the day if itโ€™s mentioned in the patch notes and has an actual reasoning I will accept it at the very least but I want to say something before it goes live

mystic hound
#

yeah, I getcha

#

yeah, it doesn't really flash until you're on low health now

#

which makes me think it was a bug to begin with lol

celest gate
#

I havenโ€™t played on the beta yet, but notes flying off the wheel would absolutely be so distracting that if Iโ€™m already missing some things I will continue to miss more and more until I fail out (no, I donโ€™t want to play with no fail, I want to be able to actually pass)

#

please make this a toggle like other damage feedback

mystic hound
#

I suggest trying it for sure

haughty marsh
#

Similarly I think the Miss sounds are cool in concept but for me personally they cover up the music too much, especially when getting cluster misses, it just makes it even harder to get back into the pattern

copper gate
#

yeah it's why i had to turn that sound off lmao, my biggest gripe is the red X because of how much it comes up the track now

little granite
#

The notes flying off is definitely an issue at higher note speeds, even when you're getting perfects they look like misses

#

Something we didn't account for

little granite
#

The other smaller x was always there

thick wagon
#

I've made a new build that lets you toggle the effects

copper gate
#

Yooo lfg

winter plume
#

decent combo with new fancy effect without sacrificing clarity

#

(I swear you guys probably want us dead every time we complain about stuff like this lmao)

#

(but this is great)

waxen bane
#

this is neat, thank you ! really appreciate that

celest gate
waxen bane
#

I noticed that background doesn't pulse for notes in the editor but does when playing on normal mode

tired pine
#

Also, can we get an option to select matches seperately from taps?

copper gate
#

yeah i still need to test out the newer update

thick wagon
#

New build coming that tweaks the notes so they don't fly wildly past you on the track at high speeds. Also added an option to have it only do the effect for match notes, which was the main note type I was hoping to improve.

winter plume
#

this is possibly the cleanest spin texture ever btw

#

๐Ÿ‘Œ ๐Ÿ˜ฉ

winter plume
#

quick quality of life thing I think would be nice for note skin selection

#

play the same color preview chart you get when changing colors also when picking skins

#

because for example to pick beats you have to wait until the very last note of the preview

#

and spins don't show up at all

#

so you're kinda guessing until you either play a chart or switch to accessibility tab

thick wagon
#

Latest build should have that ๐Ÿ˜‰

winter plume
#

o- I may have goofed

#

nice

scarlet rampart
serene pendant
#

perfect+ rainbow effect is broken in menus for non-english again

#

also, the game seems to use raw mouse input now, which might be a good thing for most people but it completely messed me up because I don't have mouse acceleration anymore

serene pendant
#

any chance we could get different note skins on each direction of spin?

serene pendant
#

also wanted to say I really like how clean the menu looks for customization

scarlet rampart
waxen bane
#

i want the snake beat

#

without the candy stuff

heady spire
#

thumsbup

waxen bane
#

๐Ÿ™

little granite
#

@everyone new build went up on CSP, we will probably release tomorrow if there's nothing glaring, please have a play and let us know whats up

smoky scarab
#

O.O

#

New build?

lean crystal
#

What does it add?

little granite
#

fixed strings for tooltips and such, fixed a couple more bugs

#

basically just play as usual and if anything's bad let me know

lean crystal
#

Ok

pastel geyser
little granite
#

was that a bug or is it a feature request?

pastel geyser
#

it resets the value to 0, seems like a bug to me

little granite
#

doesn't happen for me

#

I just hover then type

pastel geyser
#

i'll try it on new build

#

Yep, still happening (on the Wheel Sensitivity setting):

If I enter a value with the keyboard and then hit Enter the value resets to 0.

If I use cursor keys to move away or hover somewhere else it will keep the value.

#

(the top Sensitivity value does not reset if you hit Enter after entering a value with kb)

little granite
#

Oh derp, I was trying general sensitivity

#

I'll log

smoky scarab
#

would be a welcome change

torn kraken
#

Loving the new wheel skin btw, looks great in game and I love how the hands actually mean something

copper gate
#

oohhh i'm excited for this to drop

#

ooof the editor is super janky

waxen bane
#

wdym

copper gate
#

like you know when you zoom in to line a beat up

#

it's like jittering everywhere

waxen bane
#

uh

copper gate
#

oh it's not doing it now, weird

winter plume
#

โ€ฆ rename Chronos wheel to just Chronos? lmao

waxen bane
#

This^

winter plume
#

Itโ€™s the only one that is called like that and it stands out weird

thick wagon
#

Can do. Same for other languages?

#

In German itโ€™s just Chronos? French too I presume

waxen bane
#

Yeah

thick wagon
#

I just started a build so now I gotta wait ๐Ÿ˜ฆ added something I think you'll all like though

waxen bane
#

hyped

#

what is it :3

copper gate
waxen bane
#

WAIT

#

WAIT WAIT WAIT

copper gate
#

What is Steve cooking ๐Ÿ‘€

waxen bane
#

i am in the game

copper gate
#

Wut ๐Ÿ˜‚๐Ÿ˜‚

#

What even is that information lol

waxen bane
#

can't reveal ig

#

should i change the french translation for Lava

#

instead of Lave (which is the french word)

thick wagon
copper gate
#

Oohhh thatโ€™s cool

waxen bane
#

ooooooo

copper gate
#

Visual bars

winter plume
#

sliders make a return in the interface??

thick wagon
#

Finally!

copper gate
#

๐Ÿ˜ฑ๐Ÿ˜ฑ๐Ÿ˜ฑ๐Ÿ˜ฑ

winter plume
#

๐Ÿ™

copper gate
#

Thatโ€™s epic

#

I have no issues with how it is currently but sliders are pretty pog

waxen bane
#

i am hyped for lava personnalisation

#

i need this

copper gate
#

Lava pls

waxen bane
#

whatttt this is a real thing

copper gate
#

If lava is in game then I need to be in game

#

Thems the rules

waxen bane
#

you are not a texture

copper gate
#

Hmmmm

thick wagon
#

CSP has been updated. Let me know if you find a bug with the sliders

waxen bane
#

did u implement lava texture already

copper gate
winter plume
#

changing track speed is no longer a chore, life changing

copper gate
#

Wdym? It wasnโ€™t a chore to start with? Huh? Haha

winter plume
#

certainly worse than before

#

scrolling all the way to the left just to disable it

copper gate
#

You still have to scroll though?

winter plume
#

I can just click on the left side of the text and it'll be off

copper gate
#

Oh that doesnโ€™t work for me

#

I still have to scroll

winter plume
#

and just adjusting it by pointing was always more intuitive

copper gate
#

Interesting

#

Maybe itโ€™s a bug then if it doesnโ€™t work for me but works for you? Unless Iโ€™m being an idiot

winter plume
waxen bane
#

based 48ts

copper gate
#

Ohhh

#

I see what you mean now

#

Ok that works for me

winter plume
#

all it needs now is look nicer lol, but functionality is there and I'll take it over sliding only over the number any day

pastel geyser
#

Awesome, Enter works for the Wheel Sensitivity input now, thanks ๐Ÿ™‚

There is some weirdness still with the value entry though... If you're editing the value and use Backspace to delete the characters it will not remove the last remaining number, and it doesn't remove the - symbol either. i.e.:

  • value of 1234, hit Backspace 4+ times, value remains as 1
  • value of -1234, hit Backspace 4+ times, value remains as -1

Also hitting Backspace without changing the value using the kb results in going back to the Settings menu

winter plume
#

fields like that need a proper textbox element imo

waxen bane
#

agreed

pastel geyser
#

yeah that's what I'm thinking too - having it as an ambiguous all-in-one control with text entry plus the other styles (left/right buttons, clicking on the left half/right half to -/+, sliders, and mouse hold sliding) is making it hard to use

thick wagon
pastel geyser
thick wagon
#

Ah, thanks. Found the bug

lime yarrow
#

very different implications

winter plume
#

the implication being that Chronos belongs to someone/something?

thick wagon
#

Chronos is the Wheel's owner. Chronos owns Everything. Time is all seeing and all knowing

waxen bane
winter plume
#

oh right, I guess Chronos was a greek personification of time

#

I'd be okay with that

#

as in, it's "his wheel"

waxen bane
#

wasn't that what u meant ?

#

Lmao

winter plume
#

uh... lol

#

no

waxen bane
#

i always thought it was about the greek guy

winter plume
#

not originally anyway, I just thought about it as its own concept

#

coincidence I guess

#

but yeah I'm updating mine to "Ruota di Chronos"

#

although that "kind of" breaks the Chinese translations

#

but those are pretty literal anyway, can't really translate Chronos lol

#

it's like a combination of "wheel - space - time"

thick wagon
#

Ok, the new build is up

pastel geyser
scarlet rampart
waxen bane
#

ITS ME!!!

old hemlock
#

Omg I have so much catching up to dowobchamp

copper gate
#

can't believe there's no halloween

lean crystal
#

What th-

#

How many customisation options are there????

copper gate
#

a lot

waxen bane
#

yeah a ton

half garden
#

how are people accessing these

copper gate
#

csp

#

but translators have access to dlc to do translator stuff

half garden
#

ah

scarlet rampart
#

translation crew got keys

copper gate
#

hmm i'm guessing there's no way to hide the red flashing on the edge of track when you're low on health huh?

serene pendant
#

the little expanding menus you used for changing customization options would work fantastic for a lot of other places too. Things can be lumped together, such as in the track & hud options
eg. "Judgement Indicators" could expand into p+ color, judgement position, and max number
eg. "Miss Indicators" could expand into hud flashing at low health, edge of track flashing at low health, X indicator, notes flying past, etc.

this would also alleviate some of the clutter, especially if we continue getting more toggles

scarlet rampart
#

I was thinking this too

tired pine
#

I can't look right now, but can matches be separated from taps in note skin customization?

#

I want the musical note matches with default taps ๐Ÿ˜ฆ

copper gate
#

doesn't look like it

#

just a and b

tired pine
#

Unforch

quaint sorrel
#

idk if it's the musical note matches or the taps, but using that skin always feels like the matches never line up with the taps

winter plume
#

they look like they're one lane to the left than they actually are lol

quaint sorrel
#

yeah

serene pendant
#

any chance we could get a toggle (yes, a toggle) for raw mouse input? I never realized how necessary mouse acceleration was until I tried to play without it, and I don't think I can properly replicate it with third party programs

sly reef
#

how to play multiplayer in beta?

waxen bane
#

@torn kraken

torn kraken
#

You go here, and click the number of players (2, 3, or 4)

There is no online multiplayer yet, so you need controllers connected

copper gate
#

it's versus and it's very buggy

torn kraken
#

Yeah

#

It sure is

sly reef
#

thank you

torn kraken
#

Yep

hushed rapids
#

ayo?

winter plume
#

welcome back

winter plume
#

am I crazy for thinking this button would make more sense to be labeled as "Create"

quaint sorrel
#

i see what you mean but it is also where all other the other customs settings are like editing and getting a backup

scarlet rampart
#

I think that kinda still fits under the same umbrella tho

torn kraken
quaint sorrel
#

this is the most we know about any kind of online play, from update 19 patch notes on December 2022

torn kraken
#

Ah right I do remember that now

celest gate
#

I have no idea if this is a beta-specific bug or what I did to cause it, but something weird is happening along the top of the track where I can see like an enlarged version of the waveform??

quaint sorrel
#

beta-specific, waveform super buggy right now

celest gate
#

ahh okay

waxen bane
#

dry dreams background seems to not work ?

tired pine
#

Rank achieved is just sorting alphabetically for me

#

Actually, its sorting basegame charts correctly, but customs aren't being sorted

#

oh it has to do with remixd difficulty

waxen bane
#

pausing the game breaks sliders and beatholds

waxen bane
#

Also causes problems with scratches

celest gate
#

Trying to create a custom while other customs are still loading in crashes the game

winter plume
#

the washig machig gone on CSP :(

#

(no I'm not using simple BG)

haughty marsh
#

I'm not sure but are you using simple background?

waxen bane
winter plume
winter plume
#

also noticed the flight path editor is super laggy

thick wagon
#

There's a new build on CSP!

#

Has fixes for input mapping (not multiplatyer input mapping yet, just the broken mapping wizard)

lean crystal
#

Oh I cannot wait for this! FrogChamp

winter plume
#

@scarlet rampart @scarlet rampart @scarlet rampart @scarlet rampart @scarlet rampart @scarlet rampart @scarlet rampart @scarlet rampart @scarlet rampart @scarlet rampart

#

IMPORTANT

waxen bane
#

i just want the cat skin cause i love cats

copper gate
waxen bane
#

WAIT THEY PUT JIM RHYTHM IN THE CAR

lean crystal
#

Where is the dryer??? ๐Ÿ˜ญ

lean crystal
#

I see

waxen bane
winter plume
#

holy upgrade

waxen bane
#

ayo?????

#

are these the same cubes as show me love

lean crystal
#

the rhythm cubes are invading the other backgrounds

winter plume
#

OH MY GOD YES

#

also I may be getting mandela'd but the crystals look more spread out across the BGs that use them

#

which is nice

#

wait... I wonder if...

#

ah dang, I thought changing the DJ in skins would change it in the Time car too

scarlet rampart
winter plume
#

Noticed a few odd things with the new input menu:

  • my menu navigation and pause/replay/cancel binds on MIDI don't work at all despite being picked up when setting them
  • I have two keyboard devices...?
    @thick wagon
#

Is there a chance me messing with player ID per device in the save file messed it up?

Nevermind yeah it's because of messing with defaultPlayerID lol
(for example in the skins menu my cursor disappears and MIDI menu navigation works as P2 because I set the playerID to 1)

tired pine
#

dry dreams background still broken in community build?

winter plume
#

yeahh

tired pine
#

๐Ÿ˜ฆ

winter plume
#

maybe it's getting changed or something?

tired pine
#

as long as it can do funny tempo map things

tired pine
#

alright messing with the sneak peak again, noticing some weird things beyond dry dreams

#

not sure if these have been noted but my wheel skin says default even when I have any other skin selected

#

same goes for track edge

#

and for the assistant

#

as well as palette

thick wagon
#

Interesting. Thanks for letting me know ๐Ÿ™‚

winter plume
#

I'm still wondering, is the way pausing was changed intentional?

#

as in, if you pause during any sustained note unpausing will just drop it

#

like reclicking to regrab doens't work during the little countdown before resuming

mystic hound
#

oh yikes, I don't like that

waxen bane
#

no one does

#

frustrating

thick wagon
#

Not intentional, but will mark as a bug

thick wagon
#

New new CSP build lets you assign the input devices when you go into MP

winter plume
winter plume
#

actually epic

#

now I just have to figure out why I have two keyboard devices lol

quaint sorrel
winter plume
#

of course you can

#

as you can see I set both to P2

#

but I can split it up

quaint sorrel
#

Huh

#

Idk why I didnโ€™t piece that together in my head, cool

winter plume
#

this is something only gav is ever going to find useful but it's a thing lol

#

I do wish it showed controllers with their actual device name in this screen (and perhaps in Settings in general) though

#

how you gonna figure out 4 player splitscreen all on controllers who's P1 who's P2 etc

pliant rune
#

New Game is different :0

#

and I think I just realised why

winter plume
#

supposedly confirmed to be that by Dave on Steam forums

pliant rune
#

:0

thick wagon
#

Also I added a sneaky new feature. If you CTRL+C on the color profile index it'll copy the whole color set

#

You can share the hex values

waxen bane
#

hex values?? ayo

lean crystal
pliant rune
mystic hound
#

new game is first song in the game so it must've been real easy to spot compared to jsab

winter plume
#

Joycon 1 appears to be L and 2 is R

copper gate
#

idk if it's meant to be this way, but every time you finish a song, go back to the main menu etc, the leaderboard panel with close and you have to open it every time...i hope there's a way to just leave it open

lean crystal
#

oh that still hasn't been fixed?

copper gate
#

nah it's super annoying, i've just come back on because the song panel is has straight sides lmfao

haughty marsh
#

I hope they still fix the slanted stuff

waxen bane
#

is the waveform bug fixed

copper gate
haughty marsh
#

Is it

#

The screenshots are still slanted

winter plume
haughty marsh
#

Ah guess I didn't see the new version

#

Good

hushed rapids
#

dang I'm so out of the loop?

#

is this communitysneakpeak?

quaint sorrel
#

yeah

hushed rapids
#

ah

copper gate
#

also can we please get a recently added sorting option? i know the new is back, but having them grouped together would be awesome

smoky scarab
#

Map folders would work too. Kinda like what we have for osu! What I mean is people could make custom map folders that are titled things like, โ€œSongs I want to FCโ€ or whatever.

scarlet rampart
copper gate
#

pls add back the option to edit charts from the three little dots...i had no idea where i was supposed to look lmfao

tired pine
#

I think its fine this way, our muscle memory is just used to the dots by now

copper gate
#

idk, it felt more streamlined before imo

smoky scarab
tired pine
#

its the same amount of clicks, but now you can access files on any chart and go to create immediately

copper gate
#

you could access the files on any chart?

winter plume
tired pine
copper gate
#

so you can edit base game charts? wut

tired pine
#

I mean, with the 3 dots, you couldn't access files on basegame charts

#

meaning unless you had a custom chart, you couldn't access them

scarlet rampart
#

it's objectively better now but like crooky said new muscle memory just needs to be developed

#

I'm not happy about it but I also kinda am

copper gate
#

i feel there's a lot of stuff they change just for the sake of changing lmao, like if it ain't broke don't fix it yaknow, but no one ever agrees with me so i'm always the odd one out lol

tired pine
#

I mean it was broke is the problem

copper gate
#

accessing the editor with the three dots made it broken?

scarlet rampart
copper gate
#

h

scarlet rampart
#

unfortunately I think what people really wanted was a create button that you didn't need to press another button to access

tired pine
#

No, I mean not being able to access files without having a custom first was broken

copper gate
scarlet rampart
#

I also assumed that was just a choice

tired pine
#

I think its more elegant to not have the meatball menu change, and no its not the reason, but its a fix

scarlet rampart
#

and I think that the "fix" just happened

#

yea

copper gate
#

like i have no issues with typing in create to make a chart lmao, like people actually complained about that?

tired pine
#

I mean this is faster/easier than that

#

also if the menu would stay open, it'd be less clicks than the meatball menu

copper gate
#

yeah if it stays open it wouldn't be so bad

scarlet rampart
#

like if a new charter wanted to create a chart, most other games have a dedicated button for that

#

like I wouldn't be surpised if someone didn't think to search "create"

tired pine
#

I think from an information architecture perspective show files and such makes more sense under a "customs" menu than in the meatball menu on the charts themselves

scarlet rampart
#

yeah

scarlet rampart
#

I need these monstercat backgrounds

thick wagon
#

Thereโ€™s a new build btw!

  • added a mute button in place of the meatball (sorry meatball lovers!)
  • practice is now available in the Performance Progress tab
  • base game charts have been leveled out using LUFS
#

Also donโ€™t worry, Iโ€™m going to make it stop auto hiding the tabs

copper gate
#

imma go look ๐Ÿ‘€

winter plume
#

cool!

scarlet rampart
#

Very nice

copper gate
#

nooo my burgir menu lmao

quaint sorrel
#

what does LUFS mean?

tired pine
#

its sound stuff

#

just to try and balance audio levels

copper gate
#

oh i thought it meant the ratings had changed lmfao

tired pine
#

nah like, its how loud something is in relation to 0db

winter plume
#

the favorite button hides the medal/score regardless if a custom has a songwhip link attached to it

#

it probably shouldn't do that lol

#

but cool that it shows it on base game tracks

little granite
#

Log'd Edge

#

LUFS is a measure of the average perceived volume of a track over time (as opposed to the peak value of whatever the loudest sound of a song is)

#

So it's possible for something like Ghost Ship or VOLT, or anything by Camellia (due to the way they are mixed) to be perceived as very loud compared with something like Time or Twist Sound which have the same peak loudness, but are much softer overall

#

I came up with a formula that takes the scanned LUFS reading of a track (using YouLean loudness meter) and applies a dB cut or boost to make all the tracks audibly the same

#

I've been wanting to do this for ages, but with PAX coming up it will stop me having to ride the volume knob on the speaker we use for 3 days straight

#

it means people can just play a track and it will always sound the same volume

#

I'm not sure how this will integrate with customs yet, but I'd like the process to be automated rather than relying on users to manually enter a LUFS reading when charting

#

and I don't want anyone who doesn't do this to have a disadvantage, volume-wise

quaint sorrel
#

oh wow that sounds really nice

#

thanks for the explanation

timid pollen
#

TIL

winter plume
#

(speaking of songwhip, can we just get that field in the clip info editor?)

#

instead of having to edit the SRTB lol

lean crystal
#

The mute button is pointless

smoky scarab
#

oh yeah and could we set independent skins for the two spin notes?

copper gate
#

i thought that too, i have mute when game focus is lost on so it does nothing for me lmao

waxen bane
#

What was the meatball

copper gate
#

where you could access editor etc

waxen bane
#

ik about burgers but not about meatballs

#

the three dots ?

copper gate
#

yee

winter plume
mystic hound
#

tbh I think it's fine for meatball menu and the new sidepanel buttons to coexist

#

it's redundant but not in a bad way, it'd be convenient imo

serene pendant
#

watching someone else in the beta, and I don't like how long the song previews fade in for

quaint sorrel
#

i agree

tired pine
#

can we maybe crossfade instead of cut out and fade in slowly?

#

idk if that will be better

lean crystal
#

Maybe itโ€™s a little too slow

serene pendant
#

fade in is aight, but yeah I think it's really too slow

#

really messes with loops that start just a measure before the good partโ„ข๏ธ

thick wagon
#

Itโ€™s been shortened ๐Ÿ˜‰

lean crystal
#

um, has this chart been changed again?

copper gate
#

the audio changed didn't it

waxen bane
#

shath is a pro gamer

lean crystal
#

but the-

copper gate
#

oh idk

lean crystal
little granite
#

fml I even did the thing that is supposed to erase the leaderboard

tired pine
#

its ok dave we still love you

bronze moss
#

i like it tho

winter plume
#

it's always this one eh

celest gate
#

More like beheading east

thick wagon
#

There's a new build up! Has a few small fixes, like making Replay hidden when you pause from edit mode

winter plume
copper gate
#

yasssss the panels stay open now! hype

winter plume
#

oh the half volume preview toggle is neat

copper gate
#

i like the big bars on the performance panel

thick wagon
#

New build is up on CSP! It has some various fixes and has sensitivity split between input styles now (gyro, stick, mouse, touch)

lean crystal
#

THANK YOU

waxen bane
#

does pausing still break sliders and beatholds in csp

winter plume
#

donโ€™t think so

waxen bane
scarlet rampart
copper gate
#

i'm pretty sure it messed with mine

#

because it didn't feel right at all

scarlet rampart
#

ok so I'm not the only one

#

that sucks a bit but I guess it's probably for the best

copper gate
#

yeah haha, i had to increase my wheel sens to 105

winter plume
#

Oh

#

this latest update finally got rid of the ghost keyboard device in my Input settings

quaint sorrel
#

๐Ÿ‘ป

surreal sorrel
#

โŒจ๏ธ

thick wagon
#

@here final build is up! 30 mins before it goes public
I improved the sensitivity setting so that it defaults to what was previously set for the per type values.

pastel geyser
#

not liking whatever changed the sensitivity for my turntable.. struggling to get it to not feel slow/laggy blob_cry_sad

#

was it just sensitivity that was changed, or was something changed with input delay as well?

pastel geyser
#

I'm using an Inpulse 200. Kinda feels close to how it used to by doubling the Wheel Sensitivity value (from -3200 to -6400), with Sensitivity set to 30 (unchanged from what it was before). It still feels a bit off though, more jittery or something due to the higher sensitivity :/

Changing the Sensitivity doesn't seem to affect it much either... 30 feels much like 100

winter plume
#

the normal Sensitivity value does nothing on turntable

#

at least definitely not on the Inpulse 200

pastel geyser
#

fair enough, that's what I always thought

thick wagon
#

Sorry about the Midi bug! It is using the midi sensitivity value, but it's accidentally showing the mouse value in the settings menu.
Fixed now

#

I also went crazy and added a "split for versus" button, so you can have two players on the one device now

pastel geyser
thick wagon
#

Itโ€™s up now on CSP

winter plume
thick wagon
#

Haha, I was doing that too. Now it feels like I have someone to spin with!

quaint sorrel
#

so real

thick wagon
#

Nah, thatโ€™s not fair. Iโ€™ve actually been having some fun sessions with my housemates recently.
(Sneakily having them help test the switch version ๐Ÿ˜œ)

quaint sorrel
#

i tried to get my younger brother onto this game when versus first came to csp, very much seemed like he wasn't into it unfortunately

thick wagon
#

Fair enough when theyโ€™re versing a top player haha

quaint sorrel
#

well... we played on default scroll speed, both on normal through base game and customs

#

he just wasn't vibing with it

#

the only time i tested on a different difficulty was just when i wanted to know what happened when i played an XD diff on a song that was cut to be shorter/cut differently

bronze moss
#

my Roommate and I played through some charts a couple days ago, it was his first time. he was playing normal/hard and i was on XD but he could tell why I am so into the game lol, he had fun too

serene pendant
#

THE N EW BELIEVE BACKGROUND IS W ICKED

#

AHHAshdffdshaHA

copper gate
#

omg the charting for dying scarlet got me dying lmao

serene pendant
#

checked out all of the new dynamics and backgrounds and stuff

#

a lot of very very cool things

#

some backgrounds end up worse with dynamics though imo

copper gate
#

where do you find all this extra stuff?

serene pendant
#

I wanna put my thoughts into a thread but not tonight, too tired

#

on the community sneak peak (?)

copper gate
#

oh yeah but like i've only seen the songs lol

serene pendant
#

all base game (non-dlc) backgrounds have dynamics based on the notes you hit

copper gate
#

oh so it's not like an option?