I have a lib that I'd like to provide a build function (mostly for copying resources and such), is that possible?
I'm doing this and it works sometimes
const engine_dep = b.dependency("engine", .{
.target = target,
.optimize = optimize,
});
const engine = engine_dep.module("engine");
exe.root_module.addImport("engine", engine);
b.installArtifact(exe);
const engine_build = @import("../engine/build.zig");
const resources = @import("src/resources.zig");
engine_build.installResources(resources, b);
Randomly based on some kind of working directory/command combo (I haven't figured out exactly why) I get an error on that import when building error: file exists in multiple modules. Sometimes in my CI, sometimes locally. So it seems like this isn't something the build system wants me to do.
Tbh I find it quite hacky anyway - the import path is specified in the zon file so I shouldn't really be importing it directly here as what if it moves.
Is this something I should be able to do somehow? Or is using a dependencies build code like this not really supported?