Zig version 0.11.0
This is my build.zig:
exe.linkFramework("System");
exe.linkFramework("CoreFoundation");
exe.linkFramework("Foundation");
exe.linkFramework("QuartzCore");
exe.linkFramework("CoreAudio");
exe.linkFramework("AudioUnit");
exe.linkFramework("AudioToolbox");
exe.linkFramework("ForceFeedback");
exe.linkFramework("IOKit");
exe.linkFramework("Cocoa");
exe.linkFramework("Carbon");
exe.linkFramework("CoreGraphics");
exe.linkFramework("CoreHaptics");
exe.linkFramework("GameController");
exe.linkFramework("Metal");
exe.linkSystemLibrary("objc"); // im linking objc but it still cant find the symbols
exe.linkSystemLibrary("SDL2");
exe.linkSystemLibrary("SDL2main");
Many linker errors occur all in the same missing dependency when compiling, here is a single instance:
error(link): undefined reference to symbol '_objc_msgSend$addPendingWindowOperation:'
error(link): first referenced in '/Users/undersquire/Documents/Personal/zig_game/vendor/SDL/build/libSDL2.a(SDL_cocoawindow.m.o)'
error: UndefinedSymbolReference
``` Many other linker errors exist for other random `_objc_...` symbols.
Does anyone know why it cant find the objc symbols even though I am linking libobjc?