#Adding built-in Diagnostics API for zig.

1 messages · Page 1 of 1 (latest)

unreal shadow
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Monitoring systems behaviors is mandatory in today's world. Telemetry data is really good to have and provide system processes, event logs and performance counters activities.

I love to learn zig and also I feel this feature must be in the language.

flint portal
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the default backend is none so it can be transparently added to libraries without polluting downstream projects

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if there's a tracing backend you're interested in that's not there, feel free to open an issue :)

flint portal
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just updated the README with a lot more info :)

unreal shadow
flint portal
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is there something from that page specifically you're interested in? much of it is already supported and/or possible

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.net runs in vm so it requires dedicated tooling, whereas zig is a bare-metal compiled language and is compatible with many existing tools, among other things