#Statically link C library
1 messages · Page 1 of 1 (latest)
Pretty sure you're supposed to use vkd3d_shim.linkSystemLibraryName("vkd3d-shader");
?
oh yeah that made it find it, now its just throwing errors because vkd3d-shader wasnt compiled with -fPIC
which i believe i can just pass to the compile command of vkd3d
You could also always port vkd32-shader compilation to Zig
this isnt intended for a zig consumer, im just using the zig toolchain to build a C lib, to then be consumed by C#