The Anarchist's Delve
- Needs the beasts blood as a barganing chip, No further questions.
- Increases explosive AoE by 200%- Applies to ALL explosions.
- All weapons usable.
The Forgotten's Delve
- Forgotten by time itself, entered the dungeon to try to get anyone- anything, to remember them.
- All relics have their names, icons, effects, all replaced with question marks.
- All weapons usable.
The Jester's Delve
- Whats fun, if not a little risk?
- Every floor, another Delves effect takes place.
- All weapons usable.
A Blacksmith's Delve
- Needs beast blood to craft a powerful magic weapon.
- All augments have their power increased, start with no augments, augments replace relics.
- All weapons usable.
The Glutton's Delve
- Ever wonder what The Beast tastes like?
- Looses a heart container every 90seconds, food gives heart containers while also healing. Food spawns more often.
- All weapons usable.
The Marked's Delve
- Every mark on their body is an achivement, a mission completed.
- Marks spawn more commonly, and stack ontop of eachother instead of replacing eachother, all being charged after 20 kills.
- All weapons usable.
The Legend's Delve
- Clearly, you must've heard of the Legend by now.
- The Dungeon's difficulty settings (besides Feverish) are increased to maximum, Start with 6 hearts, 3x Damage. (both Primary & Secondary.) and 1.25x speed.
- All weapons usable.