#Clumsy Modifier Changes To Bosses

15 messages · Page 1 of 1 (latest)

primal monolith
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This is a thread for brainstorming what new things the bosses could do with the Clumsy Modifier, as the changes to the bosses aren't noticeable enough to make the bosses more challenging, other than the double damage.

If you'd like to talk about balancing, give some criticism on something, feel free to. This is a thread for discussion, so don't feel nervous about talking about anything.

Rabid Beastiary : Can now send a red laserbeam identical to the beam focuser's laser that homes in on you. This attack will not stop until you hit the bestiary. Instead of making it invincible, just shoot out a bunch of enemies. Sometimes, it will spawn EVERY enemy in the library, and the beastiary will be invincible and not attacking.

tight atlas
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Big beam from beastiary eye

sterile jasper
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Scrumptious new attack, I see

tight atlas
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😋

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I feel like the fight could be completely overhauled in general

tight atlas
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Instead of making him invincible, have him open up a bit and shoot out a couple enemies

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then just keep attacking

sterile jasper
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A real challenge

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I wish he’d summon all enemies from all floors for clumsy modifier

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Like a REAL bestiary

tight atlas
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do this, and also fix the biologists delve

sterile jasper
tight atlas
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It is