#Alt Floors Aberrant Variants Ideas

65 messages · Page 1 of 1 (latest)

barren kelp
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This is a thread about brainstorming what the aberrant enemies in the alt floors do.

If you'd like to talk about balancing, give some criticism on something, feel free to. This is a thread for discussion, so don't feel nervous about talking about anything.

Luminous Laser Prism : Make the old version of itself come back as an aberrant variant.

Luminous Elemental : Its appearance goes back to its older variant, the beams now fire in variously rotated X patterns. The beams will be slower, but it will fire more often.

Luminous Teleporting Slime : Teleports behind you. Color pallette turns red to match the old crystal based enemies from The Luminous Mines ( Old Gloaming Mines )

Luminous Ceiling Sniper : The shots explode now!! KABOOM!!! Color pallette turns red to match the old crystal based enemies from The Luminous Mines ( Old Gloaming Mines )

finite marten
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MAKE THE RED ROTATING BEAM COME BACK AS AN ABERANT

barren kelp
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I feel like the luminous elemental could maybe

finite marten
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What if the crystal slime teleported behind you

barren kelp
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shoot 2 beams in an X pattern?

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The beams will be slower but it will shoot more often

finite marten
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If we we’re to make a thread for general enemy ideas, that would go on forever

hearty kestrel
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Make all the luminous abberants red as a callback perhaps?

barren kelp
hearty kestrel
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LOL

finite marten
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Pretty much lol

finite marten
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THE IDEAS

barren kelp
finite marten
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ITS TOO MUCH

barren kelp
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so it wouldn't make sense to include considering it may be FOREVER until that comes

finite marten
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Silly this is meant to be hypothetical

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We’re just trying to have fun

barren kelp
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Anyways I'm genuinely out of ideas so do whatever you want with the aberrant enemies and we'll go over balancing and blah blah blah jwuidhaiowdhjawoidhdwioahdoaiwhdaiowdhawodhaoiwdawiod

barren kelp
hearty kestrel
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Aberrant vine guys shoot kaboom

barren kelp
hearty kestrel
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idk man im tired rn

finite marten
hearty kestrel
finite marten
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That could force the player to actually parry the shots

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I like it

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It could be bigger, but almost as fast

hearty kestrel
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Yea

barren kelp
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Which vine one

finite marten
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Ceiling

barren kelp
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There's 2 ceiling sniper type enemies

finite marten
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Depths?

hearty kestrel
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Depth

barren kelp
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Oh alright

finite marten
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Aight

barren kelp
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yeah that's good

hearty kestrel
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Do the alt floor bosses have hard mode variants rn?

finite marten
barren kelp
hearty kestrel
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Yea

finite marten
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Doom Shroom and Bestiary deserve better

barren kelp
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Fuck

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Another thread

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Clumsy modifier changes to bosses

hearty kestrel
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hopefully when they do that update on upgrading the lesser parts of the game, that gets changed

finite marten
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“Faster attacks” my ass
Thats buns for a “buff”

hearty kestrel
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Make him teleport fakeout or sum

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or teleport after each shot

finite marten
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I want these new buffs to look and feel unique, not just be subtle

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Also

hearty kestrel
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Crystal beam but big and red from the eye

finite marten
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Should we make that thread

barren kelp
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Alright I'm genuinely so tired of making threads and out of ideas

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You can take it from here and I'll check in to add things every now and then

finite marten
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We’ll come back to these

barren kelp
finite marten
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Ah

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People checking suggestions bouta be so confused

barren kelp
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Check general