Medic class would be able to heal players and yourself but has some limits.
Medkit (Secondary): This will be used to heal people, but it has a limit. Each floor, you can only use it 5 times and will heal 1 heart. your second and last heal will heal half a heart and if healing someone else can damage you but it is a low chance, it has a 2 min cooldown and also requires you to kill 5 or more enemies before using again (this prevents people sitting around and waiting for cooldown to end).
? (Primary): I cant really think of a primary weapon, maybe like a syringe gun but that also seems odd. Please give me some feedback on this, im stuck on it:/
HOW IT WILL WORK IN SINGLEPLAYER DOWN BELOW!!!!
Sanity: Alone all by yourself, only meant to stay in the back, your mind crumbles as you traverse the dungeon.
How Sanity works: Your sanity slowly goes down, eating food or slaying bosses will ease your mind.
Medkit: This will be used to heal yourself and also has limits. it will have a 2 minute cooldown, needs you to kill 4 enemies, and can only be used 3 times. but if you have less then 60% sanity, your body shivers, this makes it where you have a chance to hurt yourself rather then heal yourself. The lower the stamina, the higher the chance.
I am still a bit unhappy about this because it introduces a new mechanic but is only true for this class. But this is what my brain could think up and im unhappy but also happy because its 1:58 AM. Thanks for reading all of this YAP, please give some feedback, i need it.
Cool Quotes down below (you can gives some quotes too person reading this)
"A class that focuses on keeping themselves alive more then dishing out damage would be an interesting way to traverse the dungeon
-@noble rapids
"Designed to be selfish, excels at being selfless"
-@noble rapids