#A serious alt floor + main story suggetion.

5 messages · Page 1 of 1 (latest)

slow shoal
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Layer 1:

OVERGROWN GATEHOUSE
Normal overgrown gatehouse

Layer 2:

INFESTED DUNGEON
Normal infested dungeon

NOXIOUS SEWERS (alt OG)
Normal noxious sewers

Layer 3:

FORGOTTEN LIBRARY
Normal forgotten library

RADIOACTIVE WASTELAND (alt NS)
Toxic zombies, toxic slimes, no bats or flies, but there are mutated poison spitters that fire over a larger radius and are harder to kill.

Boss: Mutant (large toxic zombie with a few modifications, like a larger left arm and shorter legs)

ABANDONED CATACOMBS (alt ID)
Walls filled with skulls, cobwebs everywhere, skeletons appear earlier, slimes that slam the floor and cause you to become slower from a certain range. Make it hell. Also a skeleton version of the Lazer crystal would be cool.

Boss: some kind of ghoul
Layer 4:

GLOAMING MINES
Normal gloaming mines

LUMINOUS DEPTHS (alt FL, AC)
Normal luminous depths

RUINED CASTLE (alt AC)
Floating knight armor, possessed sword, slime with some kind of shield, bats that take form of actual brown bats

Boss: forgotten knight, give him a shield to defend against MELEE and ONLY MELEE HITS. Explosions bypass this block. Make him look cool

VENOMOUS WOODS (alt RW)
More vegetative overgrown gatehouse with more traps and high plants to hide the insects and slimes. Add a beetle.

Boss: big beetle or roach idk make it an insect

Layer 5 will be in another post

dark monolith
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Im in favor of adding more floors. Considering there was an insight upgrade that unlocked more floors id be in favor of giving us more than just Sewers and Luminous depths.

I feel like new final floors besides the beast cradle would be cool to. They could still give beasts blood though theyd probably have to come up with some lore why these other creatures have beasts blood

oblique dragon
oblique dragon
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I didn't notice that when I wrote that message 😭
I would :blame neo: