-Silk Orb, tangles nearby enemies in a spider web for 10 seconds
-Golden Orb, all nearby pots and crates are guaranteed to contain gold
-Septic Orb, creates a puddle of goo that massively debuffs nearby enemies and slightly buffs you
-Inferno Orb, creates a fire tornado that will suck in enemies and do heavy damage before launching them away
-Rubble Orb, causes stone spikes to come from the ground (like the rock slimes from mines) in all directions dealing high damage starting from where the orb was smashed
-Shadow Orb, creates a clone of yourself that looks like a ghost, your clone will attack enemies in the same room as you but will vanish after you leave the room
-Dilation Orb, stops time for 5 seconds
-Architects Orb, throw it at a wall or bookshelf to create a secret room like the ones you get from errant entrances
-Kinetic Orb, deals huge knock back to all enemies as well as minor damage
-Icicle Orb, causes a huge icicle to fall on wherever the orb breaks
-Overgrown Orb, causes damaging thorns to grow randomly from where the orb breaks