#shopkeeper interactions

4 messages · Page 1 of 1 (latest)

azure cosmos
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Remake of an old suggestion I made, shopkeeper interactions!

Sure, you can stab him, or cause property damage, but why not more?

Here's some ideas.

Waving hi or bye to the shopkeeper has him either wave back, or have a heart appear above his head. (Optional eater egg, you can collect the heart but only once (not even in other runs))

You can pat or hug the shopkeeper without holding a weapon. (I'm tired of patting so hard it breaks the shopkeeper's spine and triggers the fight.)

Leading an enemy into his shop makes him eradicate it with a laser crystal if you have a discount (or have hugged him atleast twice in one run)

Cutting any vines or plants in his shop gives you a very small 3% discount, since you're basically just cutting the grass for him.

It'll make the dungeon more lifelike.

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Quite literally, because the shopkeeper just feels like a robot as of now.

tawdry hamlet
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I feel like the shopkeeper isn’t really a good or bad person I mean bro is kinda of a demon comes back from the dead and is really powerful just to fight you cause you punched him a bit too hard

tawdry hamlet
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but I do like the idea of more shopkeeper interactions