#Giver Vergil and Dante damage immunity when they jumps

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sacred mortar
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so, in the real dmc game, I and lots of people used jump to avoid the attack, and in PGR, your game hit box was fixed to the ground, which meant no matter how high the character was jumping, the attack would be 100% a hit. It makes sense if you put that into a boss, but it wasn't fair as a player.

vapid vector
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500 judgement cuts