Personally I would like to see changes to this as a controller player its very difficult to manage so many inputs on top of having to animation dodge cancel. Key & Mouse players have a distinct advantage on this front because its a simple click for them, where controller players have multiple inputs. It begins to get impossible to maximize DPS in warzone because I simply cannot cancel fast enough within the timers. Now granted this is very nitpicky and the game runs great on controller otherwise. Characters like Lucia Pyro who do not require dodge canceling run amazing on controller.
#Controller + Dodge Canceling
1 messages · Page 1 of 1 (latest)
- u can use knb too, it maybe hard to adapt but u'll get the hang of it if u tryhard enough
- u can always remap the controls for ur controller, go to the training field then chose the character u think it hard to play with a controller. Tweak the controls to ur convenience until ur confortable with em and adapt
or
||3. Play on mobile, this all orb system was mainly designed because pgr was meant to be a mobile game. I swear even for those developers it's a hassle to figure out how to make it more newbie friendly but it is what it is. And again just adapt||
I would argue controller players actually have the advantage over everyone else
It's either a input binding issue or skill issue
Right so when I can barely fit 3 Lilith ults under amp buff because of input delay via controller or I didn't dodge cancel or click orbs fast enough that's a skill issue to you @inner crescent
Controller has way more inputs then people who simply have to click screen you have no idea what your talking about
Yes lol
It takes more time to input then it does to click it also requires inputs to dodge cancel its not a simple "click".
I know exactly what I'm talking about because I've been using controller since pc client dropped
Then you sound like even more of a clown, implying key and mouse doesn't have a distinct advantage
Do you want help or not
Lilith has an easy way of doing 3ults within 10s so that you don't have to worry about inputs or whatever you want to call it
It wasn't a post about help or playing characters it was a post about dodge canceling and it's clunkyness on controller
I didn't say it couldn't be done
It just way easier on key and mouse
If it's about that then I maintain this is an input binding issue or skill issue
It's bizzare to say more inputs is easier and faster then a click on the screen
Even at lighnting speed smashing controller I just barely make Lilith amp time
I don't think I ever said that
And that's after dodge canceling her blue
It's more like higher skill floor higher skill ceiling
Moving your finger from one button to another is an input delay where as key as mouse is just clicking the button on screen
This within itself is innately slower then key and mouse
We can talk in dms so were not blowing up this chat if you want to debate this
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