Sometimes, characters suffer from power creep too quickly. However, as the game progresses, we’re reaching a point where future characters should have a more balanced performance, even among those within the same element. This would allow for greater flexibility in team compositions, depending on the game mode or simply personal preference.
It would be exciting to play with our favorite characters without feeling restricted to the same three "meta" units for endgame content like War Zone, PPC, and Norman. A wider variety of viable teams would make the game more engaging, and considering how satisfying the current characters are to use, it would be great to build different teams without worrying about them becoming obsolete too quickly.
Thank you for taking the time to read this suggestion