Sharkspeare 2nd phase is too aggressive to add in on siege. It hits you at times when there's no way to dodge, for example,
Imagine you just get out from the character burst iframe and at the exact moment it jumps on you, Or, imagine charging for core on gen2 characters, it has some delay to go to the charging stance (yes it does matter even if it's very fast, it also says about how aggressive sharkspeare is)
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While it can be debated that it's a boss like any other aggressive boss e.g. Trailblazer.
But if you think about it, you're only allowed certain characters to play on siege by rotation each week. It's not as easy to play with your full team outside the siege. Which results in extremely annoying gameplay. you get hit multiple times every 10-15 sec doesn't matter how good you are at the game. This week Wanshi is in siege alongside Shakespeare, which is a more annoying combo.
I also noticed that player activity on siege (specially on boss node) gets reduced by 25%-30% each week when there's sharkspeare on guild battle.
So it's not just me or skill issue.
#Remove sharkspeare from weekly siege !!
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