#New structure was so easy to play

1 messages · Page 1 of 1 (latest)

tawdry pendant
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So, let me explain. When the first time I play this game, everything is fresh, and I love it. I didn't care much about war zone or other dungeon that give you free stuff based on how much score you make. I love how hard it is just to survive war zone, or in tower (forgot name).
Long story short, the game went from devil maycry x darksoul has become a game when you just have to press one button to play. You still have to use Dodge sometime, but I don't feel the excitement like I used to have. Every new event you guys bring up. I can finish them off, but now with how I play the game, but how much I spend on characters.
When ever I lose one dungeon, it is not because I am not trying hard enough, but because my character is not strong enough. I don't lose because I'm not good enough; it's because the game is not skilled-based. And that makes it pale and not worth playing anymore.
Game had changed inside me; surely others feel the same way too.
Sure, nothing wrong with the character design or their move set. I just lost all the excitement because the game is too easy now. I would rather watch PGR content than actually play it.
And then, all the content on the internet was the same: one character, but only used 2 moves; streamers only wanted to do the fastest way to deal as much damage as possible. Make other wonder, "is that's all?" . Therefore , I lost interest in watching that content too.
sincere