Make the in-game dialogue have some sort of history or a dedicated space for dialogue, kinda like texting. I consider myself a pretty fast reader but even I can barely keep up with the text for the in-game stages, no-less process them in time for the next line of dialogue. Even some of the earlier chapters like Across the Ruined Sea had fast-as-hell text
#Left Unsaid gameplay dialogue goes by WAYYY too fast
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did you set it on auto?? normal dialogue only goes when you tap on the screen. and there is a history button. it's right by the auto button at the top right corner of the screen
I'm talking about the text you see when you're in a gameplay stage, not the text node
Of course I would notice if it's on auto if I was talking about the dialogue stages
oh dialouge when u fighting ? well... yea we dont have control over that