#Why can't we farm Inver-shards for Base S-Rank Constructs from Interlude?

1 messages · Page 1 of 1 (latest)

full glen
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Please give the light-spenders an alternative method of getting their favorite Base S-Rank Constructs to that sweet SSS-Rank with Interlude like the Base A-Rank Constructs without relying solely on the R&D Gacha system which cost like, a lot no joke. (Not SSS+ Rank tho, that tier can go into a ditch for all I care)

Well, for starters. People who don't want to spend 16 weeks farming Ultimate Phantom Page Cage to SS-Rank and then another 45 days of doing 2x Interludes daily in order to SSS-Rank a Base S-Rank Construct can still opt for the R&D Gacha system to save them time provided they have to monetary resources to achieve it.

A reimbursement of some sort will be neccessary for the "Whales" that spent possibly thousands of their Country's currency on SSS+ Ranking Base S-Rank Constructs.
I will leave that part to KuroGames themselves to figure it out.

With that said, the Whales and Light-Spenders can both still get what they want without any harm done to one another. Most especially their wallets.
Again, I am trying to provide a suggestion that can benefit all parties involved.
Well, it's mostly the Light-Spenders this time around.

Please. 🙏

paper storm
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because that's the point of gacha units

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although i guess it would make sense to have interludes for them, for double the price

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so you can only get a single shard per day, for 60 serum

full glen
sturdy moth
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the issue here is that S rank is still more valuable than A, and so if you could just simply collect S rank shards from interludes in the same way as A, it would devalue S ranks and be insconsistent with the values of the gacha system.

To make S-rank shards farmable from interludes, there would have to be a method to make the shards harder to obtain

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for example, if the intelude has a *chance of giving s rank shards, but isn't guaranteed, or at least not until you've cleared it six times as a pity

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basically, it would follow the rules of the second stage in the event resource farming stages. The second stage is always a *might yield 6 star memory but isn't guaranteed.

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You're basically rolling the dice for shards, kind of like with the R&D gacha, except it's with Serum instead of tickets or black cards. The interlude stage might also cost more serum.

In regards to the rarity of resources like shards, the picture below is an example of what I mean

full glen
sturdy moth
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that's reasonable

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I think their approach or something similar to it could work

full glen