#AUTO LOCK and targeting system have to be improved drastically.

1 messages · Page 1 of 1 (latest)

pulsar rivet
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Auto lock is not good enough, its always locked at someone you dont wont to be lock on. Targeting prioritized targets is a basic rule of all combat games. And you cant do that without a good programed targeting system.

Gaming industry solved this issue ages ago. This issue hindering the core element of this game, combat.

civic knot
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it feels responsive enough to direction controls in melee, and manual lock works alright in ranged, but swapping via menu is really cursed, especially in mixed teams. If Kuro made an input that would let us override and reenable auto target selection on the fly, I'd be happy

azure cove
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there's a manual lock setting if you look for it, then it gives you a bind to select locking target.

pulsar rivet
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yes it gives, but manual locking is cluncky and auto targeting system is from stone age

mental sun
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how is manual locking clunky?

bleak sun
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speaking of which, is there an option to manually undo the target lock so I can freely attack whichever enemy on the screen I want?

pulsar rivet