#How do you translate 3D refs to 2D so well?
3 messages · Page 1 of 1 (latest)
An age old trick passed down through millenia... take the head and see how many heads long a part of the body is. (This torso looks about 3!)
Get a grid, draw a grid on the reference, mark out all the proportions and stuff draw the same grid on whatever software you want to use or even on paper, use the grid as a guide to match up the reference to what you're drawing.
I wouldn't necessarily recommend relying on grids though, they will spoil you and you won't learn anything, but in a crutch it works well.