#If only a cool and totally awesome someone could help me.... Sighing emoji

1 messages · Page 1 of 1 (latest)

cloud night
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Please point out to me why this looks wrong, something about it has been bugging me but I couldn't figure out what on my own

I don't know why but I just wanted to also show the chibi of what I'm drawing

split adder
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It looks good, just continue drawing

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I also suggest taking a look into line weight

split adder
split adder
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There's no fundamental flaws in the one you sent, just continue and it'll look better

astral hearth
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You haven't finished yet, there's not much to go off or do than just continue

astral hearth
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The left arm was too long, the elbows should generally align

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Except if one arm is raised or rotated a lot

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Idk or I'm not sure on how to explain the other things I changed

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I just eyeballed the proportions

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I'm not sure bc there's no construction lines on your drawing so I can't know what you were going for precisely

cloud night
cloud night
astral hearth
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If you don't feel like doing lineweight then don't, if you want to try it then sure but if you prefer without line weight keep in mind that you'll have to make the drawing more interesting in other ways, so like a more detailed rendering or lots of colors, etc.

astral hearth
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There's multiple ways you can use lineweight for different reasons or effect you want to achieve :

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  1. Make the outline of the main subject (eg. A character with thicker outline compared to the background) thicker to make it pop out
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  1. Use lineweight to show the perspective of the drawing, so making the outline of the part(s) that is closer to the camera to show that the part(s) is closer from the rest
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  1. Use it to imply the where lighting source is. For example if you have a character standing and they have a light above their head, their hair will get lightened by the light source so you make the hair thinner to make it appear brighter