#Critique?

4 messages · Page 1 of 1 (latest)

unreal plank
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Hi! I’m looking for a general direction of where my weaknesses lie, so if somebody could point out general areas that I could improve in that would be a big help XD
Like repetitive mistakes or lacking skills rather than redlining something specific (although thats also totally welcome and helpful!)

Ping me if u respond :DD

tired cobalt
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Some of them have a little anatomy problems (I think) and some could improve composition (I think)

tropic sparrow
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Your color work is amazing and has surpassed your drawing skills if that makes sense. Your anatomy needs work. Your faces,hands,feet, Your clothing has too many folds in some places. And perspective need work. Its interesting. Where most people struggle to color you jumped over that but didnt learn some of the anatomy fundamentals.

gilded radish
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I would say your pose readability could be improved, you have some lovely dynamic interesting poses but I just cant tell what the characters are doing right off the bat. Also you tend to change perspective midway through the body, so like the last one where shes on the bench, the perspective of her legs and feet is different from her head and torso. This tipically comes from when you only learn how to draw something from a specific angle, it can easily be fixed with a reference and some practice 🥰