#about to post, pls critique
4 messages · Page 1 of 1 (latest)
So this being a bit late for this advice due to it being rendered and i dont want to force you to completely redraw things, but hopefully youll use it for future drawing. There are a few things that are incorrect anatomically with the face. Most of which being that the facial features are drawn as though they were front view just stretched or squished. Because the features are at a different angle it should be drawn differently. Lets start with the eyes. When the head is rotating they should become more and more of a triangle. No matter what the eye shape. The eyes should also become more and more close to each other visually. And the eyes actually are roughly the same height. Because they are not super far apart they will have little to no difference unless one eye is squinting. And if it is squinting you should make it squint. Not shorter. Im bad at explaining these next two so hopefully my drawing shows what im trying to explain. Nose and mouth also have different angle. The teeth even dont match what it would be at this angle. The jaw also is abnormally square. In fact it goes out sideways which rarely ever happens irl. If it helps you should draw the face as if it were “upright” and then rotate it to the angle you want it to be. Hopefully this all makes sense. If you need things clarified do not hesitate to ask and i will gladly help you understand it better. You absolutely do not need to restart if you dont want to. This all is supposed to be help for future drawings as ik that this far in is incredibly difficult to redo things in
Oh thing i forgot to add. The neck is incredibly thick and bulky. Judging from the rest of the body id imagine youd be wanting a more slender neck so i showed that in my example
thank you so much! I’ve done a lot of editing on this, and I think I’m kind of in art block lol. I’ll keep this in mind for future reference tho. If I keep editing and warping I think it’s gonna get rlly fuzzy, but tysm again!